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NPC Generator

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Advanced [show]


Raymond Wesley, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. He wears his hair in dreadlocks. His eyes are brown and he is always smoking a pipe.

Personality: He is mildly Human supremacist, though he does not identify as such. He also has developed a complete distrust of the Adventurer profession.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Paladin school at a young age so that he could practice his arcane talents. He then took over the family business and is one of the better Barrister for hire.

Motivation: Nothing but the best is good enough for him; and he is content

Ideals: Gifted, Impeccable. Flaws: Racist, Mundane. Bonds: Attractive, Job. Occupation: Barrister

Voice: Scandinavian accent

Attributes [hide]

Raymond Wesley, Male Human Paladin 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)13 (+1) 15 (+2)15 (+2)
Skills Insight +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gomory Watson, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is smooth and relatively long. He has violet eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Flattery will make him almost putty in your hands.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor. Occupation: Priest

Voice: Dutch accent

Attributes [hide]

Gomory Watson, Male Human Paladin 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. 1 Darkwood Shield.


Social Check DCs


Gilbert Merton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He likes to wear ponchos typically of a light blue in addition to tight pants. With a patchy black beard and wild black hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A powerful brothel owner made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Bather job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job

Flaws: Ugly. Bonds: Guardian, Rich, Mentor, Job, Religious. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Gilbert Merton, Male Human Rogue 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)16 (+3) 14 (+2)15 (+2)
Skills Investigation +5, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Goblin, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ernest Morton, Male Human [Permalink]

Personal [hide]

Description: He wears bulky yellow painted plate armor. He carries with him a set of greataxes on his belt, each one with a ruby on the hilt. He has shaved his head bald. His hazel eyes are slightly larger than normal.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He has set out to sabotage the competition.

Motivation: To be a Butcher again.

Ideals: Fighting, Optimist. Bonds: Military, Job. Occupation: Spy

Voice: Sore throat, cough

Attributes [hide]

Ernest Morton, Male Human Ranger 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 12 (+1)7 (-2)
Skills Persuasion +0, Stealth +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Drogo Graeme, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long black hair kept up in a rat tail. His thin eyebrows rest above his beady gray eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a mountains tribe. He worked as a nervous Butcher and found it very stressful. He ran away from his former home and has been making his living as a Butcher for the past few years.

Motivation: Expand his business; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Butcher

Voice: Mumbles to self between sentences

Attributes [hide]

Drogo Graeme, Male Human Warrior 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 12 (+1)9 (-1)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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