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NPC Generator

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Advanced [show]


Ernest Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses well, typically a more casual-formal manner. He keeps his long white hair kept up in a rat tail. His blue eyes peer out from beneath his Stetson blue hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Ernest hails from a village terrorized by orcs. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.

Motivation: He wants revenge against orcs; and wants to have a good time and be beloved

Ideals: Opinionated, Optimist. Bonds: Attractive, Poor, Enemies. Occupation: Armorer

Voice: Uses sign language

Attributes [hide]

Ernest Wakefield, Male Human Druid 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 13 (+1)16 (+3) 16 (+3)14 (+2)
Skills Arcana +5, Performance +4
Senses Passive Perception 13
Languages Common, Ignan, Sylvan, Auran
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 400 gp.


Social Check DCs


Shane Barclay, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He wears his auburn hair up. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Shane is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Gifted from a young age, Shane studied abroad. His mother was a soldier and died while he was still young. Shane was left his mother's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their son. He worked as a Dilettante, and he later adopted a second son.

Motivation: Meet up once more with his childhood friend; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Gifted. Bonds: Family, Military, Adventurer. Occupation: Dilettante

Voice: Australian accent

Attributes [hide]

Shane Barclay, Male Human Wizard 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)9 (-1) 9 (-1)13 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs


Gerald Brady, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern; and regain custody of his daughter

Ideals: Fighting, Athletic. Bonds: Job, Family, Rich, Adventurer. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Gerald Brady, Male Human Commoner 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)6 (-2) 16 (+3)10 (+0)
Skills Intimidation +2, Investigation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Robert Cromwell, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a necromancer, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Terse. Bonds: Attractive, Mentor. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Robert Cromwell, Male Human Warrior 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)14 (+2) 11 (+0)16 (+3)
Skills Insight +3, Nature +5
Senses Passive Perception 10
Languages Common, Celestial, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp. Amethyst (130 gp). 2 Smokesticks. 4 Antitoxin.


Social Check DCs


Alexandre Shelley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. His white hair is thinning but still full. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born at the edge of vast mountains. He helped his father out around the business and became quite the natural. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business.

Flaws: Antagonistic, Impulsive. Bonds: Poor, In love, Nature, Job. Occupation: Roofer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alexandre Shelley, Male Human Monk 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Ignan, Gnoll, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Red-brown spinel (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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