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NPC Generator

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Gilbert Heiser, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his black hair down. He wears round tiny glasses practically rammed into his face.

Personality: He is mildly Human supremacist, though he does not identify as such. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of a Assassin, who enjoyed hunting, Gilbert was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his brother's freedom.

Motivation: To get a good night's sleep; and marry his brother to traveling adventurers

Ideals: Optimist. Flaws: Racist, Insomniac. Bonds: Nature, Family. Occupation: Miller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gilbert Heiser, Male Human Rogue 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 10 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 7 (-2)13 (+1) 12 (+1)12 (+1)
Skills Insight +4, Stealth +6
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, grey cloak. He is muscular with a powerful set of arms. His hair is red and very short. His blue eyes peer out from beneath his small grey hat.

Personality: He likes to make people angry or surprised. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born on a small isolated farm. He was an apprentice working in his mother's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Further expansion of business; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aldous Lindsay, Male Human Expert 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)17 (+3) 14 (+2)9 (-1)
Skills Insight +5, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Auran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Tim Moreno, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a brown costume with the symbols of the sun god on his torso. He has a hunchback. He has a small bristly mustache and wavy golden hair. His hazel eyes peer out from beneath his top brown hat.

Personality: Tim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. Energy wise he seems alert and responsive.

History: Tim hails from a village terrorized by illithids. He worked as a nervous Blacksmith and found it very stressful. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To be a Mayor again; and a deep hatred of illithids

Ideals: Artistic, Professionalism. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Blacksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Tim Moreno, Male Human Warrior 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Investigation +4, Perception +6
Senses Passive Perception 16
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 5000 sp. Aquamarine (700 gp). Blue quartz (13 gp). Onyx (60 gp). Black opal (400 gp).


Social Check DCs


Kyle Harlow, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his dagger. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce gray eyes like to dwell on things.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with a lost civilization.

History: Born to a Ruler, his mother struggled to pay the bills. Through the years after Kyle was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Kyle's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He desires power and/or immortality.

Ideals: Joker. Flaws: Antagonistic. Bonds: Adventurer, Poor. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Kyle Harlow, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)11 (+0) 6 (-2)13 (+1)
Skills Arcana +2, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Alex Hornsby, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is overprotective of those who hire his services. He is obsessed with a lost civilization.

History: He was born in the west, but his parents moved at a very young age to the east. Alex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Insomniac. Bonds: Guardian, Adventurer, Immigrant. Occupation: Seamstress

Voice: Low range voice

Attributes [hide]

Alex Hornsby, Male Human Aristocrat 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 7 (-2)15 (+2) 7 (-2)16 (+3)
Skills History +5
Senses Passive Perception 8
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 90 pp.


Social Check DCs

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