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Advanced [show]


Gerald Emsworth, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in collared shirts and wears a proper scarf over his head. His blonde hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gerald hails from a village terrorized by dire rats. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in longsword use. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge.

Ideals: Athletic, Passionate, Fighting. Flaws: Impulsive. Bonds: Enemies. Occupation: Doctor

Voice: Low and grunting

Attributes [hide]

Gerald Emsworth, Male Human Warlock 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 57 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)13 (+1) 5 (-3)12 (+1)
Skills Medicine +0, Survival +0
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 400 gp. Citrine (40 gp).


Social Check DCs


Alexandre Kinsley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His moppish auburn hair is in a traditional bowl cut. His gray eyes have a joyful gleam in them most of the time.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the south to a Painter, Alexandre learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist, Fighting. Flaws: Impulsive. Bonds: Adventurer, Job. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Alexandre Kinsley, Male Human Fighter 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gunter Nash, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a well pressed and immaculate suit (or dress). His brown hair is lengthy. He has green eyes and a black hat with a yellow feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. In his 12th year, his parents were killed by a goblins raid, leaving Gunter alone in the world. After a stint in an orphanage, he was adopted. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to goblins.

Motivation: To reunite with his absent father; and a deep hatred of goblins

Ideals: Artistic. Bonds: Adventurer, Enemies, Family. Occupation: Bricklayer

Voice: Raspy

Attributes [hide]

Gunter Nash, Male Human Cleric 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)16 (+3) 13 (+1)10 (+0)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Auran, Celestial, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Frederick Browning, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears a brown cloak and cross-gartered grey stockings. His left hand appears badly burned and disfigured. With a patchy silver beard and wild silver hair. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses divination through singing.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Over the years he perfected his riding and shooting skills. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Passionate, Gifted. Bonds: Religious, Nature. Occupation: Weaver

Voice: Sensual and smooth

Attributes [hide]

Frederick Browning, Male Human Monk 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 27 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)12 (+1) 15 (+2)9 (-1)
Skills Arcana +4, Performance +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1100 gp.


Social Check DCs


Bernard Churchill, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is knotted and matted. His thin eyebrows rest above his beady violet eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of a Spy, who enjoyed hunting, Bernard was taken on many hunting expeditions. He worked as a nervous Engraver and found it very stressful. He now owns his own business.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and sabotage a competitor

Ideals: Persistence, Philantrophist. Flaws: Ugly. Bonds: Nature, Job. Occupation: Engraver

Voice: Speaks in third person

Attributes [hide]

Bernard Churchill, Male Human Monk 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Persuasion +5, Stealth +6
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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