Alexandre Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and pastel workpants. His shirt is black, and he wears a heavy pastel leather apron most of the time. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. He is baby faced.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He works hard and plays hard.
History: Alexandre lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He hasn't been sleeping well lately.
Motivation: Marry his brother to traveling adventurers; and he has a crush on the local unemployed
Ideals: Philantrophist. Flaws: Hedonist, Insomniac. Bonds: Family, Has a crush. Occupation: Masseuse
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 9)
Armor Class 13
Hit Points 17 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +5
Possessions: 700 gp.
Trym Kendal, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is dressed in an above average manner. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. His hazel eyes peer out from beneath his top red hat.
Personality: He has a massive crush on the younger sibling of the Apothecary who has hired him part-time. He misses his home and complains about the freezing weather, even in summer.
History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. He has gone from town to town working and never settling down anywhere, but has fallen for a local Glassblower. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end; and to settle down with his crush
Bonds: Attractive, Slave, Has a crush, Immigrant, Poor. Occupation: Apothecary
Voice: American accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 20 pp.
Bertram Carlton, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear flannel. He has moderate length golden hair. His eyes are hazel and catlike.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born several months after his mother was called into army service. A freak accident while working with his Ruler mother left him crippled. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is content.
Ideals: Entrepeneur. Flaws: Ugly, Mundane, Disease. Bonds: Military. Occupation: Roofer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 400 gp. 1 Minor magic item.
Hunter Lindsey, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He pushes his goals aggressively. He is also a coward if confronted.
History: He got into the Shepherd business at a young age. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.
Motivation: To be a Scribe again; and he feels threatened by others
Ideals: Athletic. Flaws: Greedy, Fearful. Bonds: Job, Nature. Occupation: Shepherd
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Everard Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his hair in dreadlocks. His eyes are likewise brown.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is terrified, and will act out of fear; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Fighting. Flaws: Fearful. Bonds: Poor, Religious. Occupation: Sculptor
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 800 gp.
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