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NPC Generator

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Advanced [show]


Bernard Rylan, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not trust anyone and sleeps with one eye open.

History: Born in the north to a Beggar, Bernard learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist, Fighting. Flaws: Insomniac. Bonds: Job. Occupation: Beggar

Voice: Low range voice

Attributes [hide]

Bernard Rylan, Male Human Expert 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Insight +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4

Possessions: 800 gp. Banded agate (4 gp). Obsidian (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Charlton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. His blonde hair is greasy and uncared for. He has blue eyes and a red hat with a green feather.

Personality: He loves telling others what to do and how they should feel about things. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the east to a Sellsword, Geoffrey learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and he is unsatisfied with his job

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Adventurer, Job. Occupation: Sellsword

Voice: Sore throat, cough

Attributes [hide]

Geoffrey Charlton, Male Human Rogue 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Manfred Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it, and carries crossbows. His brown hair is cut short. He has a tattooed face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A true patriot, Manfred would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Military, Slave. Occupation: Gardener

Voice: Relaxed voice

Attributes [hide]

Manfred Gresham, Male Human Monk 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 16 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)16 (+3) 11 (+0)17 (+3)
Skills Insight +3, Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Balimaar Morton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his dagger ready. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village he learned the ways of the warrior from his mother. In his 10th year, his parents were killed by a dire rats raid, leaving Balimaar alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he wants revenge against dire rats

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Fisher

Voice: Jamaican accent

Attributes [hide]

Balimaar Morton, Male Human Expert 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)13 (+1) 4 (-3)12 (+1)
Skills Stealth +3
Senses Passive Perception 7
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 60000 cp. 1 Minor magic item.


Social Check DCs


Roger Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and grey handkerchief worn on his left side. His skin is fair and his fingers are delicate and long. He has done his best to style his red hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and many brigands want him driven away

Flaws: Impulsive. Bonds: Attractive, Nature, Job, Enemies. Occupation: Sculptor

Voice: Italian accent

Attributes [hide]

Roger Roscoe, Male Human Monk 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)7 (-2) 11 (+0)14 (+2)
Skills Acrobatics +3, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 17000 cp.


Social Check DCs

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