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Advanced [show]


Gunter Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a blue coat over a grey low-cut shirt, and a Stetson hat upon his head. His silver hair is cut short. This gray eyed westerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He feeds upon the attention of others.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Gunter has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Antagonistic, Disease, Addict. Bonds: Attractive, Rich. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Gunter Clare, Male Human Rogue 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)17 (+3) 8 (-1)16 (+3)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 9
Languages Common, Auran, Infernal, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 28000 cp. Golden yellow topaz (200 gp). Violet garnet (200 gp). Chrysoprase (20 gp). Deep green spinel (80 gp).


Social Check DCs


Charles Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears bulky grey painted plate armor. His long golden hair reaches down to his waist. His violet eyes dart from person to person to random spaces in the air.

Personality: He never swears and excessively uses polite adverbs when speaking. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He got into the Masseuse business at a young age. A gifted student he started as a Spice Merchant, but he got bored and became a Masseuse. Since then, he has sought to make the best of life.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Optimist, Philantrophist. Bonds: Job, Adventurer. Occupation: Masseuse

Voice: Australian accent

Attributes [hide]

Charles Blakeley, Male Human Adept 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)16 (+3) 15 (+2)11 (+0)
Skills Insight +4, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Elven, Ignan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Alexandre Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black tunic with green highlights, and long brown pants that bunch up around his shoes. His white hair is heavily combed to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Bricklayer first and foremost. He believes firmly that knowledge should be universal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a Spice Merchant, his father struggled to pay the bills. After coming to the age of reason, Alexandre took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Bricklayer soon after.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Athletic, Gifted. Flaws: Fearful, Insane. Bonds: Job, Poor. Occupation: Bricklayer

Voice: Low rumbling, strings words together

Attributes [hide]

Alexandre Sherwood, Male Human Barbarian 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 7 (-2)12 (+1)
Skills Animal Handling +0, Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Darkwood Buckler.


Social Check DCs


Rolf Beitz, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His deerstalker hat is riddled with cuts and holes. His fierce amber eyes like to dwell on things.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with his god.

History: Rolf lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Human conditions. He has since lost track of the people in his past.

Motivation: His religion dominates his actions; and to reunite with his absent father

Ideals: Disciplined. Flaws: Ugly, Racist. Bonds: Religious, Family. Occupation: Bowyer

Voice: Laughs frequently while speaking

Attributes [hide]

Rolf Beitz, Male Human Bard 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 10 (+0)8 (-1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 10
Languages Common, Ignan, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1000 gp.


Social Check DCs


Drogo Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His golden hair is slicked back into a classic pompadour. His fierce brown eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with his god.

History: He comes from a rich northern family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has money and likes to spend it.

Flaws: Shy. Bonds: Religious, Rich, Family. Occupation: Blacksmith

Voice: Nasally tone

Attributes [hide]

Drogo Woods, Male Human Paladin 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 14
Hit Points 53 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Nature +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Obsidian (4 gp). Smoky quartz (60 gp). Eye agate (4 gp). Tiger eye turquoise (4 gp). Obsidian (4 gp). Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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