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Advanced [show]


Norman Astley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is unkempt and raggedy. His brown eyes dart from person to person to random spaces in the air.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the south. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break; and a strong sense of loyalty to human people

Ideals: Optimist. Flaws: Ugly, Sensitive. Bonds: Poor, Immigrant. Occupation: Ploughman

Voice: Uses sign language

Attributes [hide]

Norman Astley, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)13 (+1) 15 (+2)16 (+3)
Skills Nature +3, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Gold dragon comb with red garnet eye (800 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (800 gp).


Social Check DCs


Everard Acton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is renowned for his bright pastel suits and hats. He keeps his black hair in a flapper bob. His eyes are a pleasant hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Everard was born the youngest of three triplets. Like his mother and his sister before him, after school he went straight into learning to become a Stableman. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and money/treasure

Ideals: Logical. Flaws: Shy. Bonds: Family, Job, Rich. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Everard Acton, Male Human Sorcerer 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)10 (+0) 16 (+3)9 (-1)
Skills Athletics +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 100 gp. Alexandrite (1000 gp). Golden yellow topaz (1000 gp). Tiger eye turquoise (12 gp). Black pearl (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Holton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his blonde hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Fortune-teller business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and to be a scribe again

Ideals: Opinionated. Flaws: Ugly, Impulsive, PTSD. Bonds: Job. Occupation: Fortune-teller

Voice: Breathy voice

Attributes [hide]

Gilbert Holton, Male Human Commoner 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)16 (+3) 11 (+0)13 (+1)
Skills Athletics +4, Nature +5
Senses Passive Perception 10
Languages Common, Undercommon, Auran, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: Just what you see.


Social Check DCs


Dean Bentley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. With a patchy white beard and wild white hair. His eyes are a pleasant hazel.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father; and he wants nothing more than to rejoin the army

Flaws: Ugly, Mundane. Bonds: Family, Military. Occupation: Shepherd

Voice: Forgets to breathe while speaking

Attributes [hide]

Dean Bentley, Male Human Warrior 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)16 (+3) 5 (-3)13 (+1)
Skills Animal Handling -1
Senses Passive Perception 7
Languages Common, Infernal, Aquan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 30 pp. Iolite (60 gp). Carnelian (60 gp). Amber (150 gp).


Social Check DCs


Charles Weld, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of longbows on his belt, each one with a ruby on the hilt. His auburn hair is kept up in a ponytail inside a top hat. His ears are large.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Sailor business at a young age. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Since then, he has sought to make the best of life.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Charles Weld, Male Human Monk 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 6 (-2)10 (+0) 8 (-1)13 (+1)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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