Odo Bing, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. His chestnut hair is thinning but still full. He has a tattooed face.
Personality: He is overprotective of those who hire his services. He receives visions of the future at random moments
History: He was born into a rich family. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.
Motivation: To protect his home; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Bonds: Guardian, Rich, Enemies. Occupation: Performer
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Charles Pickering, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses like a well dressed Mason does, and is pretty ugly. With a patchy blonde beard and wild blonde hair. His eyes are hazel.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He now owns his own business.
Motivation: Money/treasure.
Flaws: Ugly, Selfish. Bonds: Job, Rich, Adventurer. Occupation: Mason
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 8 (-1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 45000 sp. Zircon (40 gp). Golden yellow topaz (900 gp).
Gomory Stafford, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of tridents, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. He has gray eyes and a black hat with a brown feather.
Personality: He is a hateful person. He taunts others and blames them for his problems. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been a successful dealer in antiques buying low and selling high.
Motivation: Money/treasure; and to reunite with his absent father
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Weaver
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 16 (+3) | 6 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp.
Aldous Shirley, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright green suits and hats. His skin is fair and his fingers are delicate and long. His hair is brown and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Aldous was raised in a hard working conservative environment. In his 15th year, his parents were killed by a illithids raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. In the meantime he has taken over work as a Architect and occasionally as a mercenary.
Motivation: To share knowledge with the world; and he's looking for his big break
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Enemies. Occupation: Architect
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Giant, Infernal, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Black star sapphire (1200 gp). Hematite (8 gp). Citrine (50 gp). Bloodstone (50 gp).
Manfred Kitchur, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He receives visions of the future at random moments
History: He was born a particularly ugly child, much to the horror of his parents. He was taken as a slave by a traveling circus and forced to perform Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their daughter. He worked as a Adventurer, and he later adopted a second daughter.
Motivation: He wants to get laid; and regain custody of his daughter
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Slave, Family, Has a crush. Occupation: Adventurer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. 7 Acid flasks. 2 Antitoxin. 2 Antitoxin. 3 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!
