Conrad Branson, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is drawn into a tight pony tail with a card scrunchie. He is very pretty but has cold, dead eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also has developed a complete distrust of the Jeweler profession.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Carter job now, and dutifully fulfills any obligations he has.
Motivation: He loathes his own lifestyle; and to be a jeweler again
Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Attractive, Job, Military. Occupation: Carter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 60 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Terran, Goblin
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 1000 gp.
William Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a white shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He keeps his white hair in a pixie cut. His eyes are blue and he is always smoking a pipe.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a Glassblower, his mother struggled to pay the bills. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Several ex partners dislike his way of doing things and want revenge; and marry his brother to traveling adventurers
Ideals: Gifted. Bonds: Job, Poor, Family, Enemies. Occupation: Mortician
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Gnoll, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Gomory Colby, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He prefers to wear pastel clothing when he does not wear armor. His golden hair is braided into rings. His skin is flawless and his violet eyes scan people very quickly.
Personality: He loves telling others what to do and how they should feel about things. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He got into the Detective business at a young age. He worked as a nervous Detective and found it very stressful. He's also a talented Sailor, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and a deep hatred of drow
Ideals: Opinionated. Bonds: Attractive, Job, Enemies. Occupation: Detective
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 17 (+3) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
Possessions: 1000 sp. Hematite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dean Appleton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'5", this man has the majority of his body covered in plate. His top hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: He is fixated on the number 11. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Professionalism, Fighting. Flaws: Ugly, Insane. Occupation: Cook
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 7 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp.
Kody Windsor, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is dressed in earthy colors with a green and red handkerchief worn on his right side. His brown hair is thinning but still full. His eyes are hazel and catlike.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He got into the Courier business at a young age. He was an apprentice working in his father's forge. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: An old rival family wants him found; and to be a painter again
Ideals: Philantrophist, Logical. Bonds: Family, Job. Occupation: Courier
Voice: Whispers
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 48 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 600 gp.
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