Ralf Spaulding, Male Human [Permalink]
Personal [hide]
Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his morningstar. He carries a battered bastard sword and tarnished morningstar as well. He has a small bristly mustache and wavy white hair. His half smiles and gray eyes are beguiling and draw you in.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels kind of lost in life.
Ideals: Fighting. Flaws: Depressed, Hedonist. Bonds: Attractive. Occupation: Doctor
Voice: Australian accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 19000 cp. 3 Acid flasks. 2 Antitoxin. 2 Antitoxin.
Norman Marlee, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he dresses like a well dressed Sage does. His auburn hair is greasy and uncared for. His gray eyes dart from person to person to random spaces in the air.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Sage for hire.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new sage responsibilities is difficult
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Sage
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
Possessions: 900 gp.
Diggory Harlan, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair has been sun bleached extensively. His hazel eyes lackadaisically let the world flow into them.
Personality: This man loves poetry and to teach people poetry more than just about anything. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised in a plains tribe. Diggory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Courier soon after.
Motivation: His spouse's relatives view him with great suspicion; and he is unsatisfied with his job
Ideals: Artistic, Philantrophist. Bonds: Nature, Job, Family. Occupation: Courier
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 10 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 300 gp. Onyx (40 gp). Red-brown spinel (90 gp). Malachite (14 gp). 1 Minor magic item.
Charles Langley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a white vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his white boots flare out at the collars. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. Around other people he will do his best to conceal his emotions and appear jolly.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his 14th year, his parents were killed by a brigands raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Charles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: A deep hatred of brigands.
Ideals: Artistic. Flaws: Insane, Shy. Bonds: Attractive, Enemies. Occupation: Bookbinder
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 8 (-1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Chrysoberyl (40 gp). Blue quartz (9 gp). Amber (40 gp).
Everard Brent, Male Human [Permalink]
Personal [hide]
Description: This man wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt, and sports empty pouches on his belt. He has wavy auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a hateful person. He taunts others and blames them for his problems. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in the west. A freak accident while working with his Body Guard father left him crippled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To unite with his brother; and marry his brother to traveling adventurers
Flaws: Insane, Antagonistic, Disease. Bonds: Family, Immigrant. Occupation: Dyer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Dwarven, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp. 1 Half-Plate.
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