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NPC Generator

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Advanced [show]


Wymar Trollope, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears skinny pants and wears a black and pastel robe with the hood down. He has done his best to style his white hair to look like a famous performer. His eyes are blue and he is always smoking a pipe.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Enemies, Slave. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Wymar Trollope, Male Human Adept 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)12 (+1) 7 (-2)10 (+0)
Skills Deception +3, Religion +4
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp. Jet (60 gp).


Social Check DCs


Guy Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his scimitar ready. He has shaved his head bald. His green eyes are slightly larger than normal.

Personality: He dislikes all the random violence that takes place in the north. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in a small desert village. His father took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Fighting, Pacifist. Flaws: Hedonist. Bonds: Nature, Job. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Guy Birkenhead, Male Human Warlock 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)10 (+0) 11 (+0)16 (+3)
Skills Athletics +0, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dustin Ainsley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears a custom-built plate barding that's adorned with black lining and desert motifs. His right leg appears badly burned and disfigured. His silver hair is kept up in a ponytail inside a small hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is happy with his job as a Doctor. He turns his eye from what people do, preferring to live and let live. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the east. Like his father and his sister before him, after school he went straight into learning to become a Doctor. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: To be a Mortician again; and wants to open a new tavern

Ideals: Logical. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Doctor

Voice: Middle-eastern accent

Attributes [hide]

Dustin Ainsley, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)9 (-1) 7 (-2)13 (+1)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Roland Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. His long red hair is drawn into a two foot long braid. His amber eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with a lost civilization.

History: He was born in the north, but his parents moved at a very young age to the south. After coming to the age of reason, Roland took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Adventurer, Immigrant. Occupation: Dilettante

Voice: Uses lots of figures of speech

Attributes [hide]

Roland Kitchur, Male Human Monk 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Animal Handling +6, History +5
Senses Passive Perception 13
Languages Common, Giant, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp. Fire opal pendant on a fine gold chain (1300 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). A delicate silver chain set with a tourmaline (40 gp).


Social Check DCs


Adelard Tindall, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long silver hair reaches down to his waist. He is baby faced.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently the stress of being a Spice Merchant has made it difficult for him to sleep.

Motivation: Meet up once more with his childhood friend; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Sensitive, Insomniac. Bonds: Rich, Job, Adventurer. Occupation: Spice Merchant

Voice: Soft and mumbly

Attributes [hide]

Adelard Tindall, Male Human Monk 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 9 (-1)8 (-1)
Skills Persuasion +1, Survival +1
Senses Passive Perception 9
Languages Common, Ignan, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 30 pp. 1 Half-Plate. 1 Banded mail. 1 Banded mail.


Social Check DCs

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