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Advanced [show]


Drogo Washington, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in a clean blue cloak covering his clean studded leather. He keeps his brown hair in a pixie cut. His skin is flawless and his violet eyes scan people very quickly.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Athletic. Flaws: Hedonist. Bonds: Attractive, Military. Occupation: Carpenter

Voice: growls and snarls, animalistic

Attributes [hide]

Drogo Washington, Male Human Aristocrat 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 5 (-3)16 (+3) 16 (+3)7 (-2)
Skills Athletics +5, Stealth +4
Senses Passive Perception 13
Languages Common, Gnoll, Infernal, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1300 sp.


Social Check DCs


Ralf Kirby, Male Human [Permalink]

Personal [hide]

Description: A 5'6" northern man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair and beard is wavy and long. His thin eyebrows rest above his beady amber eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Gifted from a young age, Ralf studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Ralf Kirby, Male Human Aristocrat 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)16 (+3) 12 (+1)17 (+3)
Skills Animal Handling +4, Performance +6
Senses Passive Perception 11
Languages Common, Infernal, Goblin, Druidic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 7000 sp.


Social Check DCs


Everard Huxley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. His brown hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He is irascible and easily irritated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to loving parents in a slum to the north. He dropped out of school to support his sick father, and resented it. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He's repulsed by the PC; and to pay off his debts

Flaws: Ugly, Antagonistic, Secretive. Bonds: Poor. Occupation: Healer

Voice: Prounounces S like Z

Attributes [hide]

Everard Huxley, Male Human Paladin 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Freshwater pearl (13 gp).


Social Check DCs


Cory Addington, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the north his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: He has passion for adventuring and risk; and to clean up the streets

Flaws: Shy. Bonds: Adventurer, Poor, Job, Guardian. Occupation: Body Guard

Voice: Speaks with lips pursed

Attributes [hide]

Cory Addington, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills History +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. Smoky quartz (20 gp). Jet (90 gp).


Social Check DCs


Charles Branson, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He has a large brown mantle and cape that has been intricately interwoven into his black robe. He is an epitome of beauty. His chestnut hair is kept up in a ponytail inside a top hat. He has a dull look in his hazel eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born into a rich family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His relatives are trying to arrange a marriage; and he has money and likes to spend it

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Rich, Family. Occupation: Miller

Voice: Mumbles to self between sentences

Attributes [hide]

Charles Branson, Male Human Druid 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. Lapis lazuli (10 gp).


Social Check DCs

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