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Advanced [show]


Gilbert Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fancy grey suit. His long chestnut hair reaches down to his waist. His eyes are gray.

Personality: Calm and collected, he is a well trained Healer. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born the only child of a wealthy merchant. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: He is compelled to act according to his religious beliefs; and he desires power and/or immortality

Ideals: Professionalism, Entrepeneur. Bonds: Attractive, Job, Adventurer, Religious. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Gilbert Wakefield, Male Human Commoner 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points -1 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 5 (-3)12 (+1) 7 (-2)16 (+3)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. A roughly beaten golden orb (60 gp). 1 Minor magic item.


Social Check DCs


Ernest Haley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears suspenders and pastel workpants. His shirt is violet, and he wears a heavy pastel leather apron most of the time. His chestnut hair, when down, is lengthy. He has green eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He feeds upon the attention of others.

History: Gifted from a young age, Ernest studied abroad. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ernest was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and revenge

Ideals: Gifted. Bonds: Enemies, Attractive, Adventurer, Job. Occupation: Bricklayer

Voice: Spanish accent

Attributes [hide]

Ernest Haley, Male Human Druid 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)8 (-1) 15 (+2)15 (+2)
Skills History +2, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 300 gp. Zircon (40 gp). Violet garnet (1000 gp).


Social Check DCs


Alex Stanley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. His silver hair is kept up in a ponytail inside a feathered hat. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in a small mountains village. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Nature, Rich. Occupation: Detective

Voice: Shortens vowels

Attributes [hide]

Alex Stanley, Male Human Fighter 8
Medium (5'3") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Nature +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Adelard Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Adelard wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... As long as the job gets done he does not care how it got done.

History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying sister.

Motivation: To prove his worth to the world; and further expansion of business

Ideals: Disciplined, Professionalism, Gifted. Bonds: Attractive, Poor. Occupation: Mercenary

Voice: Farmer accent

Attributes [hide]

Adelard Winterbourne, Male Human Barbarian 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 42 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)16 (+3) 10 (+0)17 (+3)
Skills Intimidation +6, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan, Infernal, Auran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Kody Breeden, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He is portly but not overly obese. His chestnut hair is lengthy. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Joker, Gifted. Bonds: Poor, In love, Adventurer. Occupation: Scribe

Voice: Sleepy voice

Attributes [hide]

Kody Breeden, Male Human Monk 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Performance +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp. Chrysoberyl (40 gp). Emerald (800 gp).


Social Check DCs

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