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NPC Generator

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Advanced [show]


Percival Graeme, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. His red hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are green and beady.

Personality: He is very quiet and rarely speaks above a whisper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Servant, his mother struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and to clean up the streets

Flaws: Ugly, Shy. Bonds: Slave, Poor. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

Percival Graeme, Male Human Barbarian 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 67 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 16 (+3)18 (+4)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Anselm Merton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears light armors faded through time and improper care. His blonde hair is kept up in a ponytail inside a small hat. His thin eyebrows rest above his beady violet eyes.

Personality: He is calm most of the time but flees social interaction. He invites people to come help in his community garden.

History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Stableman

Voice: Spits and sputters

Attributes [hide]

Anselm Merton, Male Human Wizard 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)11 (+0) 8 (-1)11 (+0)
Skills Animal Handling +1, Deception +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp.


Social Check DCs


Heward Tinley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a violet armored body suit, with a simple tan line shooting up and back down. He wears his golden hair down. His blue unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not trust anyone and sleeps with one eye open.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Heward has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To settle down with his crush; and to get a good night's sleep

Flaws: Disease, Sensitive, Insomniac. Bonds: Poor. Occupation: Gardener

Voice: Loud with bravado

Attributes [hide]

Heward Tinley, Male Human Warrior 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Insight +4, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Norton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Cynical, Shy. Occupation: Glassblower

Voice: Spits words with contempt

Attributes [hide]

Lewis Norton, Male Human Ranger 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Gilbert Hackney, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears dull violet sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His clothes are grease stained in places. He has no hair. His eyes are likewise green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a great chef.

History: Gilbert lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a laborer and was forced into it by his family

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Laborer

Voice: Eastern European accent

Attributes [hide]

Gilbert Hackney, Male Human Ranger 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)14 (+2) 13 (+1)9 (-1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Deep green spinel (80 gp). Amethyst (80 gp). Blue quartz (5 gp).


Social Check DCs

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