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NPC Generator

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Advanced [show]


Rolf Davenport, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fighting clothing, which leaves very little to the imagination. His hair is silver, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is witty, but his monotone delivery comes off as unnerving He feeds upon the attention of others.

History: He was raised in a plains tribe. After coming to the age of reason, Rolf took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Gifted. Bonds: Attractive, Nature. Occupation: Seamstress

Voice: Posh accent

Attributes [hide]

Rolf Davenport, Male Human Ranger 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)17 (+3) 17 (+3)10 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Aquan, Dwarven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Wymar Atterton, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His chestnut hair, when down, is lengthy. His eyes are hazel and catlike.

Personality: He snorts whenever he laughs or is feeling confident. He takes great joy in being the best Hunter in town.

History: He was raised in a white middle class family as the only child. Through the years after Wymar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Wymar's mother didn't care for him much, and the feeling was mutual. He has worked as a Hunter like his mother before him.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and he is currently in port desperately looking for someone to get him out

Flaws: Mundane, Antagonistic. Bonds: Rich, Job, Slave. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Wymar Atterton, Male Human Paladin 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)16 (+3) 12 (+1)10 (+0)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 30000 cp.


Social Check DCs


Arnold Abram, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he has a large black mantle and cape that has been intricately interwoven into his grey robe. His hair is always cut to a buzz. He has blue eyes and a black hat with a grey feather.

Personality: He is very quiet and rarely speaks above a whisper. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Family, Immigrant. Occupation: Courier

Voice: Sore throat, cough

Attributes [hide]

Arnold Abram, Male Human Barbarian 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 62 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Athletics +4, Investigation +5
Senses Passive Perception 10
Languages Common, Aquan, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Adam Walcott, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his hair in dreadlocks. His green unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Adam was born with his father's beautiful face. Adam was born on a far northern forest where he grew up under the tutelage of his father, an expert Barber. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world.

Flaws: Disease, Insane, Impulsive. Bonds: Attractive, Immigrant. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Adam Walcott, Male Human Adept 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)8 (-1) 14 (+2)9 (-1)
Skills Athletics +6, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1200 gp. Eye agate (8 gp). Moss agate (8 gp). Emerald (700 gp).


Social Check DCs


Reynard Winthrop, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with tan pants. He is portly but not overly obese. He has a chestnut handlebar mustache and slicked back chestnut hair. His face is scarred and worn.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invites people to come help in his community garden.

History: The child of southern immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want him driven away; and a deep hatred of brigands

Ideals: Persistence, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Performer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Reynard Winthrop, Male Human Commoner 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)8 (-1) 13 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs

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