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Advanced [show]


Percival Whitby, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His long brown hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Percival was born the youngest of three triplets. Percival was born on a far western plains where he grew up under the tutelage of his mother, an expert Carter. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their daughter. He worked as a Carter, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and wants to raise his children well

Flaws: Depressed. Bonds: Attractive, Immigrant, Family. Occupation: Carter

Voice: Ums and uhs a lot

Attributes [hide]

Percival Whitby, Male Human Expert 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)10 (+0) 16 (+3)8 (-1)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp.


Social Check DCs


Charles Coombs, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this eastern man sports red clothing, slightly heavier than average wear. His chestnut hair is thinning but still full. His eyes are brown and he is always smoking a pipe.

Personality: Stoic and calm, he prefers to meditate than take action. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Dilettante business at a young age. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He ran away from his former home and has been making his living as a Dilettante for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Disciplined, Gifted. Bonds: Immigrant, Job. Occupation: Dilettante

Voice: Smoker's lung

Attributes [hide]

Charles Coombs, Male Human Paladin 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Deception +4, Survival +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 8000 sp. Gold music box (2000 gp). Large well-done wool tapestry (600 gp). An abacus with copper, silver and gold markers (100 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp).


Social Check DCs


Charles Stratford, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a grey armored body suit, with a simple yellow line shooting up and back down. His brown hair is styled in orderly dreadlocks. His brown eyes peer out from beneath his deerstalker grey hat.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He does not believe in violence as a means to an end. He is a dedicated Adventurer but believes his peers are too gung-ho.

History: Gifted from a young age, Charles studied abroad. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Adventurer for hire.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Pacifist, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Charles Stratford, Male Human Paladin 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 12 (+1)15 (+2)
Skills Intimidation +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 21000 sp.


Social Check DCs


Theobald Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. He has blonde hair. He has brown eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has set out to sabotage the competition.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker. Bonds: Attractive, Job, Immigrant, Religious. Occupation: Fisher

Voice: Australian accent

Attributes [hide]

Theobald Trowbridge, Male Human Warlock 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Alton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of tridents on his belt, each one with a amber on the hilt. His red hair is still thick. His eyes are green and beady.

Personality: While he acts the brute, he is far gentler than he would appear. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a slaver, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Mentor, Adventurer. Occupation: Weaver

Voice: Nasally tone

Attributes [hide]

Lance Alton, Male Human Wizard 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)10 (+0) 15 (+2)9 (-1)
Skills Athletics +2, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 30000 cp. Tiger eye turquoise (6 gp). Aquamarine (400 gp).


Social Check DCs

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