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NPC Generator

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Advanced [show]


Hugh Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long golden beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a bit of a xeno-phobe, disliking non-Humans.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Hugh was born on a far western plains where he grew up under the tutelage of his mother, an expert Fisher. He left for the west, certain he would find work there.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Disciplined. Flaws: Racist. Bonds: Slave, Immigrant. Occupation: Fisher

Voice: Farmer accent

Attributes [hide]

Hugh Wheatley, Male Human Rogue 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)12 (+1) 11 (+0)15 (+2)
Skills Insight +2, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 10000 cp. 1 Small steel mirror.


Social Check DCs


Reynard Wallace, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears baggy brown pantaloons and a tan scarf. With bright black hair and a scraggly beard. His violet eyes are slightly larger than normal.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Impeccable, Entrepeneur. Flaws: Racist, Antagonistic. Bonds: Adventurer. Occupation: Barkeep

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Reynard Wallace, Male Human Barbarian 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Anthony Mori, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. He has a moderate pudge and is not very fit. His red hair is kept up in a ponytail inside a deerstalker hat. He wears large thick round spectacles.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Someone believes him a fraud; and he has money and likes to spend it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Mentor, Family, Enemies. Occupation: Actor

Voice: Strong lisp

Attributes [hide]

Anthony Mori, Male Human Barbarian 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp. 1 Chain shirt.


Social Check DCs


Gomory Trollope, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is heavily combed to the left. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not believe in violence as a means to an end. He is a dedicated Blacksmith but believes his peers are too gung-ho.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Passionate, Pacifist, Artistic. Flaws: Addict, Antagonistic. Bonds: Adventurer. Occupation: Blacksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Gomory Trollope, Male Human Commoner 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 30000 cp.


Social Check DCs


Gerald Brownrigg, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He is an epitome of beauty. His long black hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He got into the Fisher business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, In love. Occupation: Fisher

Voice: Mumbles to self between sentences

Attributes [hide]

Gerald Brownrigg, Male Human Aristocrat 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 56 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 19 (+4)13 (+1) 13 (+1)15 (+2)
Skills Intimidation +5, Nature +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 30000 cp.


Social Check DCs

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