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NPC Generator

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Advanced [show]


Thomas Astley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tight fitting clothing which further accentuates his frame, he is not a threatening figure. With a patchy golden beard and wild golden hair. His eyes are blue and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Thomas hails from a village terrorized by illithids. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting illithids, the young Thomas began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's attracted to the PC; and wants his loneliness to end

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Religious, Enemies, Has a crush. Occupation: Mortician

Voice: Australian accent

Attributes [hide]

Thomas Astley, Male Human Cleric 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 19 (+4)15 (+2)
Skills Arcana +4, Deception +5
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day155321000000

Possessions: 1 Masterwork Thieves’ tools. 1 Good lock.


Social Check DCs


Robert Clayton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a well pressed and immaculate suit (or dress). His silver hair is knotted and matted. His eyes are brown and beady.

Personality: He speaks before he thinks and is too direct. He would rather hide behind his crafts than deal with other people.

History: Robert was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered writing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Ugly, Impulsive, Shy. Bonds: Family. Occupation: Ploughman

Voice: Spits words with contempt

Attributes [hide]

Robert Clayton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Tim Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His hair is auburn and very short. He has violet eyes and a green hat with a brown feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Weaver and found it very stressful. He became a Weaver soon after.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Disciplined, Opinionated. Bonds: Military, Job, Enemies. Occupation: Weaver

Voice: Voice breaks

Attributes [hide]

Tim Dudley, Male Human Commoner 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)9 (-1) 15 (+2)8 (-1)
Skills Acrobatics +5, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anselm Colton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and wears many layers of old clothing at all times. He wears his silver hair up. His eyes are likewise blue.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is frequently practicing swordplay.

History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. Anselm was left his father's suit of armor and trained in its use and care. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Hunter

Voice: Nasally tone

Attributes [hide]

Anselm Colton, Male Human Druid 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)6 (-2) 14 (+2)9 (-1)
Skills Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 700 gp.


Social Check DCs


Adelard Kendall, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear black clothing when he does not wear armor. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. Adelard was born on a far eastern forest where he grew up under the tutelage of his father, an expert Barber. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Disciplined, Entrepeneur. Flaws: Insomniac, Addict. Bonds: Immigrant, Adventurer. Occupation: Barber

Voice: Puts emphasis on the wrong words

Attributes [hide]

Adelard Kendall, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)10 (+0) 10 (+0)17 (+3)
Skills History +2, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 27000 cp.


Social Check DCs

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