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Advanced [show]


Tim Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is smooth and relatively long. His eyes are brown.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the west to a Dyer, Tim learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: To be a Marshal again.

Ideals: Fighting, Athletic, Optimist. Bonds: Attractive, Job. Occupation: Dyer

Voice: Breathy voice

Attributes [hide]

Tim Wedgwood, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)11 (+0) 11 (+0)15 (+2)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp.


Social Check DCs


Jocelyn Garrick, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a colorful flower in his red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He misses his home and complains about the freezing weather, even in summer.

History: Jocelyn was born with his mother's beautiful face. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Jocelyn began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by giants. Jocelyn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Many giants want him driven away.

Ideals: Entrepeneur. Flaws: Insane, Selfish. Bonds: Attractive, Immigrant, Enemies. Occupation: Carter

Voice: Stutters

Attributes [hide]

Jocelyn Garrick, Male Human Ranger 9
Medium (6'0") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)17 (+3) 8 (-1)14 (+2)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Gnoll, Druidic
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Denholm, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, black cloak. He has moderate length red hair. His eyes are green and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the east. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a white middle class family as the only child. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Someone believes him a fraud; and to find somewhere to settle down

Ideals: Pacifist. Flaws: Ugly, Shy, Mundane. Bonds: Debt, Enemies. Occupation: Jeweler

Voice: Hard of hearing, loud

Attributes [hide]

Drogo Denholm, Male Human Warlock 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 300 gp.


Social Check DCs


Percival Darlington, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears baggy tan pantaloons and a white scarf. His skin is also unnaturally pale. His hair is cut close to his head. He has a tattooed face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a minor phobia of water and hates getting wet.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Percival has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and to protect his home

Flaws: Ugly, Fearful, Disease. Bonds: Guardian, Rich. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Percival Darlington, Male Human Warlock 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Religion +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 300 gp. Blue quartz (13 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Wymar Hayley, Male Human [Permalink]

Personal [hide]

Description: A 5'7" eastern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish silver hair is in a traditional bowl cut. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He receives visions of the future at random moments

History: A powerful wizard made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Gifted. Bonds: Attractive, Mentor, Adventurer. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Wymar Hayley, Male Human Druid 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)17 (+3) 11 (+0)15 (+2)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. Iolite (80 gp). Amethyst (70 gp). Jet (70 gp).


Social Check DCs

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