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Advanced [show]


Geoffrey Bradley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. His hair is silver, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is extraordinarily eccentric. The war was a terrible time for him, and Geoffrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in a small village he learned the ways of the warrior from his mother. When Geoffrey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane, Depressed. Bonds: Attractive, Military. Occupation: Seamstress

Voice: Middle-eastern accent

Attributes [hide]

Geoffrey Bradley, Male Human Warrior 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Aldous Vance, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His blonde hair is slicked back into a classic pompadour. His eyes are likewise blue.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised in a forest tribe. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his old friends; and retire the richest man in the east

Ideals: Professionalism, Entrepeneur. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Sellsword

Voice: Low range voice

Attributes [hide]

Aldous Vance, Male Human Barbarian 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)16 (+3) 18 (+4)12 (+1)
Skills Insight +7, Stealth +1
Senses Passive Perception 14
Languages Common, Terran, Druidic, Aquan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 800 gp. Moonstone (40 gp). Deep green spinel (50 gp). Rose (40 gp). Moss agate (5 gp). 1 Full Plate. 1 Darkwood Shield.


Social Check DCs


Ernest Yardley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is constantly adorned with expensive silk clothing, often dyed in bright black and violet, and wears rings and necklaces with large, colorful gems. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Stylist

Voice: Rolls R's

Attributes [hide]

Ernest Yardley, Male Human Bard 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1000 sp. 1 Masterwork Artisan’s tools.


Social Check DCs


Tim Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with red colored cloaks and clothing. He has a slight overbite and is overall scrawny. His chestnut hair is heavily combed to the right. His eyes are brown and beady.

Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Like his father and his brother before him, after school he went straight into learning to become a Navigator. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: He is wracked by social anxiety; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Job, Religious. Occupation: Navigator

Voice: Deep voice with rolling R's

Attributes [hide]

Tim Oakley, Male Human Aristocrat 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Nature +5, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan, Druidic, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Dean Browning, Male Human [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his pastel robe. He has a slight overbite and is overall scrawny. He wears a small hat to cover his moderate length blonde hair. This gray eyed northerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. He is a bit of a xeno-phobe, disliking non-Humans.

History: The child of northern immigrants he idolized his father. Dean was born on a far northern plains where he grew up under the tutelage of his father, an expert Mortician. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He has passion for adventuring and risk; and a strong sense of loyalty to human people

Flaws: Addict, Racist. Bonds: Immigrant, Enemies, Adventurer. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dean Browning, Male Human Wizard 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 10 (+0)15 (+2)
Skills Deception +5, History +5
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 1000 gp. Red spinel (140 gp). Golden pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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