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NPC Generator

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Advanced [show]


Gilbert Stanley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a small toy that he constantly fidgets with.

History: Born to a Layabout, his mother struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He inherited the family business which he has now maintained for 10 years.

Motivation: To be a Layabout again; and further expansion of business

Ideals: Entrepeneur. Flaws: Addict, PTSD. Bonds: Job, Poor. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Gilbert Stanley, Male Human Monk 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 30 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)10 (+0) 15 (+2)14 (+2)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Landon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses like a well dressed Carter does. He has a long black beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Ralf grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Carter like his mother before him.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Passionate, Philantrophist, Fighting. Bonds: Job, Adventurer. Occupation: Carter

Voice: Speaks like tongue is numb

Attributes [hide]

Ralf Landon, Male Human Ranger 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs


Robert Enfield, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears a black shirt with thin violet vertical stripes and black pants. His black hair is smooth and relatively long. His eyes are likewise gray.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He feeds upon the attention of others.

History: Born in a small village he learned the ways of the warrior from his mother. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and to be a tanner again

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Adventurer, Job. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Enfield, Male Human Expert 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)17 (+3) 10 (+0)9 (-1)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Goblin, Celestial, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Manfred Harlow, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tattered old clothes. He has styled his red hair well, parting it to the right. He has a tattooed face.

Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. He is lazy, self-centered, vain, and jealous.

History: He was raised in a white middle class family as the only child. He worked as a nervous Marshal and found it very stressful. He has achieved small success as a Marshal.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Selfish, Mundane. Bonds: Job, Religious. Occupation: Marshal

Voice: Soothing and warm

Attributes [hide]

Manfred Harlow, Male Human Warrior 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)5 (-3) 14 (+2)9 (-1)
Skills Arcana -1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Tim Van Es, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tan trousers with pastel and violet striped suspenders. He wears various colorful collared shirts. His hair is always cut to a buzz. He has a tattooed face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Tim was born with his mother's beautiful face. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter

Flaws: Secretive, PTSD. Bonds: Attractive, Nature, Family. Occupation: Bricklayer

Voice: Thin and wheezing

Attributes [hide]

Tim Van Es, Male Human Ranger 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)13 (+1) 14 (+2)16 (+3)
Skills Stealth +4, Survival +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Deep blue spinel (1000 gp). Obsidian (9 gp). Star rose quartz (80 gp). 1 Masterwork Common Melee.


Social Check DCs

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