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NPC Generator

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Advanced [show]


Godfrey Colton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting clothing which further accentuates his frame. His silver hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a great chef.

History: Gifted from a young age, Godfrey studied abroad. A freak accident while working with his Bellfounder mother left him crippled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. He hasn't told them the truth, but wants to settle down with them.

Motivation: Doesn't want to be a Body Guard and was forced into it by his family; and to reunite with his absent mother

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Attractive, Has a crush, Family. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Godfrey Colton, Male Human Rogue 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)9 (-1) 9 (-1)8 (-1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. Jasper (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Middleton, Male Human [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long black beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Adam will drive conversation. He is harsh and unforgiving.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He seems to be bored by most things; and he's repulsed by the pc

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Knight

Voice: Speaks with back of mouth

Attributes [hide]

Adam Middleton, Male Human Cleric 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 12 (+1)16 (+3) 16 (+3)18 (+4)
Skills Arcana +6, Nature +6
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Giant
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 80 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Silver comb with moonstones (800 gp).


Social Check DCs


Tim Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a green cloak and cross-gartered black stockings. He has wavy golden hair. His eyes are amber and beady.

Personality: He acts crazy and hedonistic. He takes great joy in being the best Engraver in town.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He struck the Engraver job and began his own company from there.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Job, Military. Occupation: Engraver

Voice: Indian accent

Attributes [hide]

Tim Hadlee, Male Human Wizard 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 800 gp. Tiger eye turquoise (9 gp).


Social Check DCs


Richard Northcott, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a well pressed and immaculate suit (or dress). His hair is long and golden with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His eyes are likewise blue. His teeth are white and perfect.

Personality: Richard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the west to a Knight, Richard learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he has money and likes to spend it

Ideals: Athletic, Impeccable. Bonds: Attractive, Rich, Job. Occupation: Knight

Voice: growls and snarls, animalistic

Attributes [hide]

Richard Northcott, Male Human Wizard 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)16 (+3) 16 (+3)11 (+0)
Skills Insight +6, Intimidation +3
Senses Passive Perception 13
Languages Common, Goblin, Draconic, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 7000 sp. Brown-green garnet (60 gp). Azurite (14 gp). Black pearl (1000 gp).


Social Check DCs


Ralf Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a tight fitting green shirt and pants. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a font of random trivia from the lore and stories he has discovered

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Logical, Fighting. Flaws: Insane. Bonds: Attractive. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

Ralf Marlee, Male Human Aristocrat 8
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 30 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 8 (-1)13 (+1) 13 (+1)13 (+1)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +2

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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