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NPC Generator

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Advanced [show]


Shane Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft yellow waves gently in the breeze. He wears his auburn hair up in a very large beehive style do. His eyes are amber and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Shane enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Sensitive, Hedonist. Bonds: Rich, Religious. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Shane Wilberforce, Male Human Cleric 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)9 (-1) 10 (+0)16 (+3)
Skills Athletics +5, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Thomas Dalton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a violet poncho over his likewise colored trousers and shirt, and carries longswords. His golden hair is greasy and uncared for. His eyes are brown and beady.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he would like to get married and retire

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Thomas Dalton, Male Human Sorcerer 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 9 (-1)6 (-2)
Skills Deception +0, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp.


Social Check DCs


Reynard Stansfield, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a fancy brown suit. He has moderate length white hair. He has a dull look in his brown eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has set out to sabotage the competition.

Motivation: He is greedy; and he is wracked by social anxiety

Ideals: Disciplined. Flaws: Hedonist, Fearful. Bonds: Attractive, Poor. Occupation: Tanner

Voice: French accent

Attributes [hide]

Reynard Stansfield, Male Human Warlock 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 500 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Geoffrey Abram, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his auburn hair well, parting it to the right. He has green eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). During his travels, Geoffrey and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Geoffrey discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Geoffrey fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero.

Flaws: Antagonistic, Disease. Bonds: Poor, Has a crush, Adventurer. Occupation: Bather

Voice: Jamaican accent

Attributes [hide]

Geoffrey Abram, Male Human Warlock 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills History +5, Stealth +7
Senses Passive Perception 12
Languages Common, Infernal, Aquan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 2000 sp. Red garnet (150 gp). Onyx (80 gp). Malachite (9 gp). Hematite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a brown low-cut shirt, and a broad hat upon his head. He carries with him a set of ceremonial daggers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His red hair is singed and shortened. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Robert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He plays an instrument quite well.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dilettante arts, while his father instructed him in etiquette, music and courtly manner. He has had some formal writing training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Impeccable, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Dilettante

Voice: Aggressive tone

Attributes [hide]

Robert Everleigh, Male Human Fighter 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common, Terran, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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