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NPC Generator

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Advanced [show]


Don Carlton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the south, but his parents moved at a very young age to the north. Don was born on a far southern forest where he grew up under the tutelage of his mother, an expert Slave Trader. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Immigrant, Adventurer. Occupation: Slave Trader

Voice: Australian accent

Attributes [hide]

Don Carlton, Male Human Ranger 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)8 (-1) 7 (-2)14 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Solid gold idol (300 gp). 1 Antitoxin. 4 Holy water. 1 Tanglefoot bags.


Social Check DCs


Simon Webley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a hunchback. His brown hair is unkempt and raggedy. He wears an eyepatch.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He misses his home and complains about the freezing weather, even in summer.

History: Born to a poor family in the city he treasured whatever gifts he got. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Ugly. Bonds: Poor, Immigrant, Slave, Enemies. Occupation: Stylist

Voice: Tuts and clicks tongue

Attributes [hide]

Simon Webley, Male Human Warlock 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 6 (-2)16 (+3)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 200 gp. 1 Silver holy symbol. 1 Silver holy symbol. 1 Magnifying glass.


Social Check DCs


Gomory Kent, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. His moppish golden hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Animals are drawn to him, and he is able to talk to them.

History: Born to a Architect, his father struggled to pay the bills. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 8 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Weaver

Voice: Dutch accent

Attributes [hide]

Gomory Kent, Male Human Warlock 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 13 (+1)17 (+3)
Skills Athletics +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 800 gp. Violet garnet (1400 gp). Star rose quartz (50 gp). Carnelian (50 gp). Deep blue spinel (1400 gp).


Social Check DCs


Alexandre Hadlee, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a tight fitting blue shirt and pants. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He has a minor phobia of water and hates getting wet.

History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Alexandre took refuge in the old dungeon and found the beat up halberd and armor he uses now. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Shy, Fearful. Bonds: Mentor, Nature, Religious. Occupation: Actor

Voice: Eastern European accent

Attributes [hide]

Alexandre Hadlee, Male Human Wizard 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)12 (+1) 15 (+2)9 (-1)
Skills Arcana +3, Athletics +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 600 gp. Hematite (9 gp). 1 Average lock. 1 Simple lock.


Social Check DCs


Cory Cooper, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is lengthy. He wears an eyepatch.

Personality: He has a massive crush on the younger sibling of the Mercenary who has hired him part-time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gifted from a young age, Cory studied abroad. Brilliant and gifted he never wanted to apply himself. He struck the Mercenary job and began his own company from there.

Motivation: He feels kind of lost in life; and he wants to get laid

Ideals: Justice, Gifted. Flaws: Ugly, Depressed. Bonds: Has a crush, Job. Occupation: Mercenary

Voice: Sighs a lot, exhausted

Attributes [hide]

Cory Cooper, Male Human Ranger 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)18 (+4) 9 (-1)17 (+3)
Skills Arcana +7, Deception +6
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Sylvan, Druidic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Embroidered silk and velvet mantle with numerous moonstones (700 gp). Gold and topaz bottle stopper cork (1500 gp). A roughly beaten golden orb (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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