Shane Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and tends to wear a grey poncho over his likewise colored trousers and shirt. He has a long chestnut beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is mildly Human supremacist, though he does not identify as such. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born to a Bowyer, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A strong sense of loyalty to Human people; and he has a rivalry with the church that dominates his actions
Ideals: Justice. Flaws: Insane, Racist. Bonds: Religious, Poor. Occupation: Shoemaker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
Possessions: 300 gp. 1 Minor magic item.
Cory Hadleigh, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is typically in his Dyer uniform. He is tall, broad shouldered and powerfully built. His moppish white hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Aggressive, abrasive, and angry, Cory embodies much of what other species detest in the Humans. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He got into the Dyer business at a young age. He worked as a nervous Dyer and found it very stressful. He now owns his own business.
Motivation: To be a Butcher again.
Flaws: Insomniac, Antagonistic. Bonds: Job, Rich, Immigrant. Occupation: Dyer
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Raymond Willoughby, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'6" and wears brown leather gloves, a brown jacket, and tight pants. His left leg appears badly burned and disfigured. His black hair is cut short. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and nothing but the best is good enough for him
Flaws: Ugly, Shy, Forgetful. Bonds: Mentor. Occupation: Scribe
Voice: Gruff and masculine
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: Just what you see.
Henry Fulton, Male Human [Permalink]
Personal [hide]
Description: He wears a green collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He carries with him a set of pickaxes on his belt, each one with a topaz on the hilt. He has red hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Henry was born with his father's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Barkeep.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Fighting, Logical. Flaws: Addict. Bonds: Job, Attractive. Occupation: Barkeep
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 18 (+4) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp. 1 Masterwork Common Melee.
Geoffrey Fidget, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is always cut to a buzz. His blue eyes lackadaisically let the world flow into them.
Personality: Overbrimming with self-confidence, Geoffrey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Interpreter.
Motivation: He feels the way he acts is they only way to get by in the world; and wants to open a new tavern
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Job, Rich. Occupation: Interpreter
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Auran
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 1 Minor magic item.
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