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Advanced [show]


Anselm Harlan, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and prefers to wear flannel. His skin is also unnaturally pale. He has a very tight haircut. He has violet eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of a Carter, who enjoyed hunting, Anselm was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: An old rival family wants him found.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Ruler

Voice: Whispers

Attributes [hide]

Anselm Harlan, Male Human Monk 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)19 (+4) 15 (+2)15 (+2)
Skills Intimidation +5, Religion +7
Senses Passive Perception 12
Languages Common, Sylvan, Halfling, Giant, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Theobald Wordsworth, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He very much looks the part of a Engraver. His silver hair is lengthy. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Theobald will drive conversation. He also is a firm believer in the manly ideal.

History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and to prove his worth to the world

Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Job, Poor. Occupation: Engraver

Voice: Pirate accent

Attributes [hide]

Theobald Wordsworth, Male Human Adept 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)7 (-2) 16 (+3)6 (-2)
Skills Deception +1, Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Peter Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing the road beaten gear of a warrior. His blonde hair is kept up in a ponytail inside a small hat. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is business-like. He takes instructions and follows them to the letter. He uses divination through singing.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Athletic, Professionalism, Gifted. Bonds: Attractive, Religious. Occupation: Banker

Voice: Hissing voice

Attributes [hide]

Peter Sutherland, Male Human Fighter 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)10 (+0) 9 (-1)16 (+3)
Skills Athletics +7, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp. Rhodochrosite (9 gp). Moonstone (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. His skin is fair and his fingers are delicate and long. He has done his best to style his white hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Shane hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is lazy, self-centered, vain, and jealous.

History: When he was but 6 years old his parents immigrated from the south. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. He has never given up on his poetry dream.

Motivation: To get a good night's sleep.

Ideals: Artistic, Gifted. Flaws: Insomniac, Selfish. Bonds: Immigrant. Occupation: Painter

Voice: Old thin voice

Attributes [hide]

Shane Hastings, Male Human Aristocrat 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Wymar Chatham, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is cut close to his head. His half smiles and blue eyes are beguiling and draw you in.

Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. He is an amazing painter.

History: Born in the east to a Navigator, Wymar learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has worked as a Navigator like his father before him.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Wymar Chatham, Male Human Adept 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 17 (+3)10 (+0) 8 (-1)17 (+3)
Skills Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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