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Solomon Wentworth, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears silk and lounges about seductively and is in decent physical shape. His long black hair is drawn into a two foot long braid. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is afraid of women and trembles around them

History: Gifted from a young age, Solomon studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted necromantic powers by his dying sister.

Motivation: Human compassion; and a deep hatred of drow

Ideals: Gifted. Flaws: Shy, Racist. Bonds: Attractive, Enemies. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Solomon Wentworth, Male Human Ranger 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 12
Languages Common, Ignan, Abyssal, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Henry Ashley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a grey vest and prefers violet and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is lengthy. He is baby faced.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born blind and as such lacked many opportunities for work. Through the years after Henry was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Henry's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Henry and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Passionate. Flaws: Ugly, Antagonistic, Disease. Occupation: Actor

Voice: Jamaican accent

Attributes [hide]

Henry Ashley, Male Human Fighter 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills History +5, Performance +5
Senses Passive Perception 11
Languages Common, Undercommon, Giant
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Churchill, Male Human [Permalink]

Personal [hide]

Description: A 5'10" northern man, he sports white clothing, slightly heavier than average wear. His hair is black and curly. His skin is flawless and his brown eyes scan people very quickly.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Clerebold was born in the north. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Persistence, Logical. Flaws: Impulsive. Bonds: Attractive. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Clerebold Churchill, Male Human Expert 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +4, History +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Raymond Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears a white tunic with red highlights, and long violet pants that bunch up around his shoes. He carries with him a set of axes on his belt, each one with a ruby on the hilt. His brown hair is knotted and matted. His fierce blue eyes like to dwell on things.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. The war was a terrible time for him, and Raymond does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Optimist, Gifted. Flaws: Depressed. Bonds: Military, Adventurer. Occupation: Barber

Voice: Mumbles to self between sentences

Attributes [hide]

Raymond Ridley, Male Human Cleric 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)17 (+3) 11 (+0)13 (+1)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 500 gp.


Social Check DCs


William Cooper, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Ploughman. He carries with him a set of crossbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has green eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: William was born in the south. At a young age he loved to build and create. His childhood dream was to be a Assassin, but he was a colossal failure. He struck the Ploughman job and began his own company from there.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Persistence. Bonds: Job, Enemies, Family. Occupation: Ploughman

Voice: Sighs a lot, exhausted

Attributes [hide]

William Cooper, Male Human Paladin 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2500 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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