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NPC Generator

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Advanced [show]


Clerebold Melancon, Male Human [Permalink]

Personal [hide]

Description: A 6'2" eastern man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair, while still mostly white, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.

History: When he was but 4 years old his parents immigrated from the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 15 years.

Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud

Ideals: Professionalism. Bonds: Guardian, Immigrant, Job, Enemies. Occupation: Carter

Voice: Pronounces O like U

Attributes [hide]

Clerebold Melancon, Male Human Wizard 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)14 (+2) 11 (+0)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 70 pp.


Social Check DCs


Hubert Badger, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His skin is fair and his fingers are delicate and long. His blonde hair, when down, is lengthy. He has green eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has all his life been fascinated with painting.

History: Hubert was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Bounty Hunter for hire.

Motivation: Wants to open a new tavern; and he has passion for adventuring and risk

Ideals: Joker, Artistic. Bonds: Job, Adventurer. Occupation: Bounty Hunter

Voice: Raspy

Attributes [hide]

Hubert Badger, Male Human Cleric 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)17 (+3) 12 (+1)15 (+2)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Auran
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. Red-brown spinel (40 gp). Tourmaline (40 gp).


Social Check DCs


Norman Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.

History: Born in the east his family was never financially stable. His divine abilities were realized during a raid on his village. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and to clean up the streets

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Guardian. Occupation: Sculptor

Voice: Hollow voice

Attributes [hide]

Norman Ashley, Male Human Wizard 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 7 (-2)15 (+2) 11 (+0)10 (+0)
Skills Performance +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 8 Acid flasks.


Social Check DCs


Gilbert Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a worn and beaten armor. His hair is chestnut and curly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Gilbert is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world; and an old rival family wants him found

Ideals: Logical. Flaws: Antagonistic, Ugly. Bonds: Family, Rich. Occupation: Sculptor

Voice: Sleepy voice

Attributes [hide]

Gilbert Gentry, Male Human Aristocrat 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)11 (+0) 9 (-1)13 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Drogo Braxton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a weathered and beat up set of banded mail beneath an oversized white coat. He has shaved his head bald. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He believes the world needs to unite to get rid of goblins once and for all.

History: Born in a small village he learned the ways of the warrior from his father. In his 18th year, his parents were killed by a goblins raid, leaving Drogo alone in the world. After a stint in an orphanage, he was adopted. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of goblins

Ideals: Gifted, Fighting. Flaws: Addict. Bonds: Enemies. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Drogo Braxton, Male Human Aristocrat 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Nature +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Infernal, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp.


Social Check DCs

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