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NPC Generator

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Advanced [show]


Bernard Denholm, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears skinny pants and wears a green and blue robe with the hood down. He has white hair. This violet eyed easterner is not easily forgotten.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Bernard was born on a far eastern forest where he grew up under the tutelage of his father, an expert Farmer. After a long history of fighting, Bernard and his spouse have recently divorced.

Motivation: Doesn't want to be a Farmer and was forced into it by his family; and to unite with his brother

Flaws: Antagonistic, Mundane. Bonds: Immigrant, Family. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Bernard Denholm, Male Human Cleric 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)13 (+1) 16 (+3)8 (-1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: Just what you see.


Social Check DCs


Lance Altham, Male Human [Permalink]

Personal [hide]

Description: He wears brown trousers with grey and brown striped suspenders. He wears various colorful collared shirts. He wears his brown hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. His father was a mechanic, and taught him how to fix just about anything. He has worked as a Guard like his father before him.

Motivation: To protect his home; and he is unsatisfied with his job

Ideals: Philantrophist, Persistence. Bonds: Job, Rich, Guardian. Occupation: Guard

Voice: Australian accent

Attributes [hide]

Lance Altham, Male Human Ranger 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp. 1 Thunderstones. 1 Thunderstones.


Social Check DCs


Conrad Stanton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His silver hair is unkempt and raggedy. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is lazy and tries to find solutions quickly.

History: His mother raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother; and he wants to get laid

Flaws: Ugly, Shy, Lazy. Bonds: Poor, Nature. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

Conrad Stanton, Male Human Rogue 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4

Possessions: 800 gp. Alexandrite (400 gp). Onyx (40 gp).


Social Check DCs


Ralf York, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears dark leathers with embroidery. His auburn hair is greasy and uncared for. His eyes, though not visible through his cowl, are blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city he treasured whatever gifts he got. When Ralf reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and regain custody of his daughter

Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Military. Occupation: Assassin

Voice: pre-pubescent

Attributes [hide]

Ralf York, Male Human Expert 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)13 (+1) 16 (+3)14 (+2)
Skills Nature +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Nicholas Berkeley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a robe, a symbol of his god around his neck, and a glaive on his belt. He sports a flattop hair cut. He is baby faced.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He has had some formal dancing training, and achieved minor success. After a long history of fighting, Nicholas and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Religious. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Nicholas Berkeley, Male Human Rogue 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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