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NPC Generator

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Advanced [show]


Miles Langdon, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a tan collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His silver hair is braided into rings. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is an amazing painter.

History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is compelled to act according to his religious beliefs; and wants to raise his children well

Ideals: Gifted. Flaws: Terse. Bonds: Nature, Family, Religious. Occupation: Shipwright

Voice: Tuts and clicks tongue

Attributes [hide]

Miles Langdon, Male Human Ranger 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)14 (+2) 10 (+0)10 (+0)
Skills Insight +3, Nature +5
Senses Passive Perception 10
Languages Common, Celestial, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Tiger eye turquoise (13 gp).


Social Check DCs


Hugh Churchill, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male prefers to wear red pants and tee shirts. He is tall, broad shouldered and powerfully built. He has styled his red hair well, parting it to the right. He has a tattooed face.

Personality: A deeply religious man he believes everything happens for a reason. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Hugh was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.

Motivation: Regain custody of his daughter; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Religious, Family, Job. Occupation: Sailor

Voice: Slurs words

Attributes [hide]

Hugh Churchill, Male Human Bard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp. Chrysoberyl (80 gp). Onyx (20 gp). Moonstone (20 gp). White pearl (80 gp).


Social Check DCs


Alex Atherton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tight fitting yellow shirt and pants. He wears his white hair up. He has several tiny jet earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Alex hails from a village terrorized by giants. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Many giants want him driven away; and further expansion of business

Ideals: Opinionated. Flaws: Impulsive. Bonds: Rich, Enemies, Job. Occupation: Architect

Voice: German accent

Attributes [hide]

Alex Atherton, Male Human Ranger 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 9 (-1)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Sutherland, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, tan, dusty cloak. His red hair is heavily combed to the right. His eyes are a pleasant violet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has all his life been fascinated with painting.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Wizard school at a young age so that he could practice his druidic talents. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of dire rats; and many dire rats want him driven away

Ideals: Artistic, Gifted. Flaws: Terse. Bonds: Immigrant, Enemies. Occupation: Actor

Voice: Middle-eastern accent

Attributes [hide]

Ernest Sutherland, Male Human Wizard 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 17 (+3)13 (+1)
Skills Insight +6, Stealth +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 60000 cp. Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Graeme, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. He keeps his golden hair in a pixie cut. His eyes are likewise gray.

Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Gomory took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Joker, Gifted. Flaws: Mundane, Fearful. Bonds: Attractive, Has a crush. Occupation: Mayor

Voice: Excited and jittery

Attributes [hide]

Gomory Graeme, Male Human Bard 9
Medium (5'1") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 40 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)7 (-2) 17 (+3)12 (+1)
Skills Animal Handling +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Black velvet mask with numerous citrines (160 gp).


Social Check DCs

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