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NPC Generator

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Advanced [show]


Chad Clapham, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When he was but 7 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Immigrant, Family. Occupation: Shepherd

Voice: Voice breaks

Attributes [hide]

Chad Clapham, Male Human Rogue 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Draconic, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Gilbert Alton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a pastel vest and prefers violet and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is drawn into a tight pony tail with a cross scrunchie. His eyes, though not visible through his cowl, are amber.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He pushes his goals aggressively. He is also a coward if confronted.

History: Gilbert was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He is terrified, and will act out of fear; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Gilbert Alton, Male Human Aristocrat 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)15 (+2) 11 (+0)15 (+2)
Skills Deception +5, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Whitby, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tight fitting blue shirt and pants. He is an epitome of beauty. His golden hair is knotted and matted. This blue eyed southerner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the south. He has all his life been fascinated with poetry.

History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it.

Ideals: Pacifist, Artistic, Fighting. Bonds: Attractive, Rich. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

Ernest Whitby, Male Human Adept 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)9 (-1) 14 (+2)10 (+0)
Skills Arcana +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. 1 Disguise kit.


Social Check DCs


Norman Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has styled his brown hair well, parting it to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy and tries to find solutions quickly.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his mother out around the business and became quite the natural. He has achieved small success as a Scribe.

Motivation: Sabotage a competitor; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Mundane, Lazy, Greedy. Bonds: Job. Occupation: Scribe

Voice: Deep voice with rolling R's

Attributes [hide]

Norman Bradley, Male Human Ranger 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 6 (-2)13 (+1) 8 (-1)13 (+1)
Skills Performance +3, Stealth +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Rich purple corundum (500 gp). Rich purple corundum (500 gp).


Social Check DCs


Rolf Davenport, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His black hair is singed and shortened. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.

History: The child of western immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion; and nothing but the best is good enough for him

Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Rolf Davenport, Male Human Bard 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)8 (-1) 11 (+0)8 (-1)
Skills History +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Brown-green garnet (50 gp). Citrine (40 gp). White pearl (50 gp). 1 Superior lock. 1 Good lock.


Social Check DCs

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