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Advanced [show]


Hunter Staurheim, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in black turtlenecks beneath a pastel coat with tan slacks. His red hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Hunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Hunter's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is compelled to act according to his religious beliefs; and obtaining odd cultural human artifacts is his passion

Flaws: Shy, Antagonistic. Bonds: Military, Adventurer, Religious. Occupation: Mason

Voice: Shortens vowels

Attributes [hide]

Hunter Staurheim, Male Human Wizard 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)18 (+4) 8 (-1)11 (+0)
Skills Deception +3, Insight +2
Senses Passive Perception 9
Languages Common, Celestial, Abyssal, Giant, Aquan
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443210000

Possessions: 1100 gp.


Social Check DCs


Diggory Rayden, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, wearing green shirts, loose pants, and blazers most of the time. He keeps his silver hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a desert tribe. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Layabout

Voice: Mousy voice

Attributes [hide]

Diggory Rayden, Male Human Warlock 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)8 (-1) 7 (-2)17 (+3)
Skills Animal Handling +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Raymond Branson, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a Stetson hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Optimist, Fighting, Logical. Bonds: Poor. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Raymond Branson, Male Human Aristocrat 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)11 (+0) 7 (-2)15 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


John Brixton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a simple pastel robe with black stripes complete with hood. With bright white hair and a scraggly beard. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He comes from a rich eastern family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Armorer.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Entrepeneur. Bonds: Job, Rich, Mentor, Enemies. Occupation: Armorer

Voice: Speaks fast with a slight lisp

Attributes [hide]

John Brixton, Male Human Druid 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)17 (+3) 8 (-1)14 (+2)
Skills Nature +5
Senses Passive Perception 9
Languages Common, Aquan, Abyssal, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Charles Beitz, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his red hair. His fierce violet eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is skeptical of what others tell him and is slow to trust.

History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: To unite with his sister; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Charles Beitz, Male Human Warrior 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 18 (+4)13 (+1) 8 (-1)16 (+3)
Skills Athletics +5, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +1

Possessions: 200 gp. Eye agate (5 gp). Red garnet (100 gp). 1 Minor magic item.


Social Check DCs

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