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NPC Generator

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Advanced [show]


Charles Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely tan suit with red socks and a vest with buckled shoes. His hair is short and black. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is overprotective of those who hire his services. He is skeptical of what others tell him and is slow to trust.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Insane, Shy. Bonds: Guardian, Military. Occupation: Marshal

Voice: Spits words with contempt

Attributes [hide]

Charles Winthrop, Male Human Wizard 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)16 (+3) 16 (+3)9 (-1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 13
Languages Common, Druidic, Draconic, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 500 gp.


Social Check DCs


Roger Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. His chestnut hair is smooth and relatively long. His eyes are amber and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Energy wise he seems alert and responsive.

History: Born in the south to a Glassblower, Roger learned a great deal about his mother's area of expertise. His mother was a soldier and died while he was still young. Roger was left his mother's suit of armor and trained in its use and care. He then took over the family business and is one of the better Glassblower for hire.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Gifted, Professionalism. Flaws: Ugly. Bonds: Job, Military. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Roger Beckwith, Male Human Expert 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. Rose (30 gp). Fire opal (600 gp). Star ruby (600 gp). 1 Half-Plate.


Social Check DCs


Gunter Whitby, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with green pants. He has done his best to style his black hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not believe in violence as a means to an end. He is a dedicated Mercenary but believes his peers are too gung-ho.

History: He was raised in a island tribe. His father was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage

Ideals: Pacifist, Persistence. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Mercenary

Voice: Soft and melodious

Attributes [hide]

Gunter Whitby, Male Human Cleric 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp.


Social Check DCs


Odo Stafford, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. His skin is fair and his fingers are delicate and long. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown.

Personality: He is fixated on the number 69. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Weaver business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Doesn't want to be a Weaver and was forced into it by his family; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Insane, Hedonist. Bonds: Job, Family. Occupation: Weaver

Voice: Relaxed voice

Attributes [hide]

Odo Stafford, Male Human Commoner 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)18 (+4) 16 (+3)12 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 13
Languages Common, Abyssal, Undercommon, Infernal, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Golden circlet with four aquamarines (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item.


Social Check DCs


Bertram Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a faded coat and loose pants complete with wide-brimmed hat. His hair is long and brown with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His green eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. He has a small toy that he constantly fidgets with.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Some 9 years later his spouse died after the birth of his son. Heartbroken, Bertram never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he wants revenge against drow

Ideals: Gifted. Flaws: Addict. Bonds: In love, Enemies. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Bertram Kitchur, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)10 (+0) 11 (+0)15 (+2)
Skills Athletics +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 8000 cp.


Social Check DCs

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