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Advanced [show]


Hunter Hayhurst, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears many layers of old clothing at all times. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the east, but his parents moved at a very young age to the north. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor, Immigrant. Occupation: Fisher

Voice: Mumbles to self between sentences

Attributes [hide]

Hunter Hayhurst, Male Human Bard 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 30 pp. Citrine (20 gp). Golden yellow topaz (400 gp). Azurite (16 gp).


Social Check DCs


Chad Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered trident and tarnished lance as well. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Human culture. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miller arts, while his mother instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Days after completing his studies, news broke out that his hometown was attacked by orcs. Chad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Racist. Bonds: Enemies, Rich. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Chad Ansley, Male Human Adept 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)16 (+3) 11 (+0)12 (+1)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Undercommon, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 14000 cp.


Social Check DCs


Tim Huxley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. His head has been shaved. He has gleaming, smiling gray eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Animals are drawn to him, and he is able to talk to them.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Tim was born on a far southern desert where he grew up under the tutelage of his mother, an expert Brewer. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Immigrant, Poor. Occupation: Brewer

Voice: Aggressive tone

Attributes [hide]

Tim Huxley, Male Human Wizard 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 16 (+3)13 (+1)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 6000 sp.


Social Check DCs


Norman Fawcett, Male Human [Permalink]

Personal [hide]

Description: A 6'1" western man, he wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. His auburn hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a minor phobia of water and hates getting wet.

History: He was born on a small isolated farm. A gifted student he started as a Knight, but he got bored and became a Masseuse. Recently the stress of being a Masseuse has made it difficult for him to sleep.

Motivation: To unite with his brother; and balancing his hectic life and new masseuse responsibilities is difficult

Flaws: Insomniac, Fearful. Bonds: Nature, Job, Family. Occupation: Masseuse

Voice: Dutch accent

Attributes [hide]

Norman Fawcett, Male Human Rogue 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)8 (-1) 12 (+1)10 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30000 sp.


Social Check DCs


Rolf Kelsey, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears a black coat over a brown low-cut shirt, and a small hat upon his head. His black hair and beard is wavy and long. His eyes are brown and catlike.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Rolf hails from a village terrorized by dire rats. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Insomniac. Bonds: Enemies, Rich. Occupation: Carpenter

Voice: Squeaky

Attributes [hide]

Rolf Kelsey, Male Human Commoner 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)15 (+2) 10 (+0)14 (+2)
Skills Acrobatics +1, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan, Halfling
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 12000 cp. Deep blue spinel (200 gp). Black pearl (200 gp). Sardonyx (40 gp).


Social Check DCs

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