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Advanced [show]


Charles Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit. He wears his chestnut hair up. He has blue eyes.

Personality: Charles wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He misses his home and complains about the freezing weather, even in summer.

History: He was born in the east, but his parents moved at a very young age to the south. His father was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 2 years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and further expansion of business

Ideals: Disciplined, Persistence. Bonds: Immigrant, Job, Enemies. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Charles Beverly, Male Human Paladin 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Deception +2, History +4
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lance Harper, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man sports brown clothing, slightly heavier than average wear. His hair is long and auburn with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is extraordinarily eccentric. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Lance lived on a farm with his father, near the main road leading to a nearby town. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father

Flaws: Ugly, Insane, Fearful. Bonds: Enemies, Family. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Lance Harper, Male Human Ranger 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)16 (+3) 13 (+1)15 (+2)
Skills Nature +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan, Abyssal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs


Bertram Graeme, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely brown suit with green socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized emerald on his left hand. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: From birth he was tutored by a cruel and relentless mentor. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Mentor. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Bertram Graeme, Male Human Paladin 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)17 (+3) 9 (-1)12 (+1)
Skills History +5, Nature +5
Senses Passive Perception 9
Languages Common, Gnoll, Auran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Dean Ashton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is cut jaggedly and amateurishly. His green eyes are slightly larger than normal.

Personality: He acts crazy and hedonistic. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his mother and his sister before him, after school he went straight into learning to become a Detective. He left for the south, certain he would find work there.

Motivation: Revenge; and he is content

Ideals: Athletic. Flaws: Hedonist, Mundane. Bonds: Job, Immigrant, Enemies. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Dean Ashton, Male Human Wizard 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)12 (+1) 6 (-2)10 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 200 gp. Blue quartz (15 gp). 1 Minor magic item.


Social Check DCs


Frederick Charlton, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He is portly but not overly obese. With a patchy chestnut beard and wild chestnut hair. His violet eyes lackadaisically let the world flow into them.

Personality: This man loves writing and to teach people writing more than just about anything. He is harsh and unforgiving.

History: Gifted from a young age, Frederick studied abroad. He dropped out of school before completing his studies. He was granted necromantic powers by his dying brother.

Motivation: Wants to open a new tavern; and to share knowledge with the world

Ideals: Artistic, Gifted, Logical. Flaws: Antagonistic. Occupation: Bellfounder

Voice: American accent

Attributes [hide]

Frederick Charlton, Male Human Barbarian 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 12 (+1)10 (+0)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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