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NPC Generator

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Advanced [show]


Dustin Bing, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow costume with the symbols of strength on his torso. He has a moderate pudge and is not very fit. With bright brown hair and a scraggly beard. He wears an eyepatch.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal music training, and achieved minor success. He was granted psionic powers by his dying sister.

Motivation: His religion dominates his actions; and he feels kind of lost in life

Ideals: Gifted, Artistic. Flaws: Ugly, Depressed. Bonds: Religious. Occupation: Interpreter

Voice: Soft and melodious

Attributes [hide]

Dustin Bing, Male Human Warrior 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Henry Kendal, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, constantly wearing a green suit, black shirt, and green tie. He has done his best to style his black hair to look like a famous performer. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's since become an addict/alcoholic.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Shy, Addict, Insane. Bonds: Poor, Immigrant. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Henry Kendal, Male Human Warrior 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. Red garnet (80 gp). Sardonyx (20 gp). Azurite (13 gp). 1 Masterwork Thieves’ tools. 1 Masterwork manacles. 1 Spyglass.


Social Check DCs


Nicholas Fawcett, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. His silver hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. The war was a terrible time for him, and Nicholas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born at the edge of vast forest. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Flaws: Ugly, Depressed. Bonds: Poor, Military, Nature, Mentor. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Nicholas Fawcett, Male Human Fighter 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)13 (+1) 18 (+4)10 (+0)
Skills Acrobatics +5, History +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 500 gp. Red spinel (120 gp). Fiery yellow corundum (1600 gp). Jade (120 gp).


Social Check DCs


Charles Addington, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fancy brown suit. He has a small bristly mustache and wavy auburn hair. This brown eyed easterner is not easily forgotten.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Farmer, but he got bored and became a Ruler. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's attracted to the PC; and further expansion of business

Ideals: Justice. Flaws: Insane, Mundane. Bonds: Attractive, Job, Has a crush. Occupation: Ruler

Voice: Soft and melodious

Attributes [hide]

Charles Addington, Male Human Aristocrat 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1400 gp. Golden yellow topaz (1200 gp). Star rose quartz (20 gp).


Social Check DCs


Dean Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He keeps his silver hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Dean grew up listening to his mother's many stories. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Religious. Occupation: Courier

Voice: pre-pubescent

Attributes [hide]

Dean Graeme, Male Human Bard 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 16 (+3)12 (+1) 17 (+3)14 (+2)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 5000 cp.


Social Check DCs

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