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NPC Generator

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Advanced [show]


Richard Quinton, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, wearing grey shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. He wears a colorful flower in his black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. As long as the job gets done he does not care how it got done.

History: Richard was born with his father's beautiful face. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now travels the world, in search of power and loot.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to reunite with his old friends

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Debt, Adventurer. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Richard Quinton, Male Human Expert 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)9 (-1) 17 (+3)13 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Climber’s kit.


Social Check DCs


Patrick Sheldon, Male Human [Permalink]

Personal [hide]

Description: A 5'9" western man, he wears a violet vest and prefers brown and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair is greasy and uncared for. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A powerful wizard made him what he is. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Human compassion; and retire the richest man in the west

Flaws: Ugly, Shy, Forgetful, Racist. Bonds: Mentor. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Patrick Sheldon, Male Human Sorcerer 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)10 (+0) 14 (+2)10 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Wymar Copeland, Male Human [Permalink]

Personal [hide]

Description: He wears bulky yellow painted plate armor. He is physically well-built. He keeps his chestnut hair in a pixie cut. His eyes, though not visible through his cowl, are hazel.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Flattery will make him almost putty in your hands.

History: Wymar was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has gone from town to town working and never settling down anywhere, but has fallen for a local Sellsword. He hasn't told them the truth, but wants to settle down with them.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of orcs

Flaws: Selfish. Bonds: Adventurer, Job, Has a crush, Enemies. Occupation: Sailor

Voice: Voice breaks

Attributes [hide]

Wymar Copeland, Male Human Commoner 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 6 (-2)12 (+1) 15 (+2)11 (+0)
Skills Athletics +2, Investigation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 22000 cp. 1 Masterwork Common Melee.


Social Check DCs


Guy England, Male Human [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. He carries with him a set of glaives, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears a wide-brimmed hat to hide his balding. His ears are large.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Fisher business at a young age. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.

Motivation: To be a Fletcher again; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Fisher

Voice: High pitched and raspy

Attributes [hide]

Guy England, Male Human Monk 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 66 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 14 (+2)15 (+2)
Skills Religion +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 9000 sp. White pearl (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Ramsey, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has wavy blonde hair. He is baby faced.

Personality: He is almost excessively polite to everyone, even when angry. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Flaws: Shy, Insane. Bonds: Adventurer, Military, Rich. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Kody Ramsey, Male Human Warlock 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)6 (-2) 13 (+1)11 (+0)
Skills Arcana +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. Solid gold idol (300 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp).


Social Check DCs

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