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Advanced [show]


Heward Milton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely blue suit with grey socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His blonde hair is unkempt and raggedy. He wears an eyepatch.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the west. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Ugly, Racist, Antagonistic. Bonds: Poor, Immigrant. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Heward Milton, Male Human Bard 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 11 (+0)11 (+0)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 10
Languages Common, Ignan, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp. Eye agate (9 gp). Coral (120 gp).


Social Check DCs


Clerebold Livingstone, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear grey pants and tee shirts. His brown hair is slicked back into a classic pompadour. He has a dull look in his gray eyes.

Personality: He dislikes all the random violence that takes place in the west. He is lazy, self-centered, vain, and jealous.

History: He was raised in a desert tribe. His childhood dream was to be a Miller, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: To end his boredom; and to be a miller again

Ideals: Pacifist. Flaws: Selfish, Mundane. Bonds: Nature, Job. Occupation: Healer

Voice: Laughs frequently while speaking

Attributes [hide]

Clerebold Livingstone, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)11 (+0) 15 (+2)14 (+2)
Skills Nature +2, Stealth +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1200 sp. Black pearl (900 gp). Malachite (12 gp).


Social Check DCs


Nicholas Graeme, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears rags and sports a simple walking cane. His golden hair and beard is wavy and long. He has brown eyes and a green hat with a brown feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Engraver, but he got bored and became a Assassin. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Job, In love. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Nicholas Graeme, Male Human Warlock 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)18 (+4) 9 (-1)14 (+2)
Skills Arcana +7, Insight +2
Senses Passive Perception 9
Languages Common, Druidic, Sylvan, Dwarven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322200000

Possessions: 6000 sp. Golden yellow topaz (700 gp). Chrysoprase (30 gp). Zircon (30 gp). Tiger eye turquoise (14 gp).


Social Check DCs


Richard Tatum, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He has a penchant for wearing a ring with an oversized amethyst on his left hand. His hair is white and very short. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He dislikes all the random violence that takes place in the west. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His father raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it.

Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Server

Voice: Jamaican accent

Attributes [hide]

Richard Tatum, Male Human Bard 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)12 (+1) 8 (-1)17 (+3)
Skills Arcana +4, Insight +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 3000 sp.


Social Check DCs


Don Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears just a white suit. His golden hair is kept up in a ponytail inside a deerstalker hat. He has several tiny amethyst earrings on each ear.

Personality: Always inclined to offer people food he seems plenty friendly. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Philantrophist, Fighting. Flaws: Shy. Bonds: Rich. Occupation: Body Guard

Voice: Soft and mumbly

Attributes [hide]

Don Tewksbury, Male Human Expert 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)11 (+0) 14 (+2)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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