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NPC Generator

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Advanced [show]


Everard Brady, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears skinny pants and wears a white and violet robe with the hood down, marred by sweets. His long red hair reaches down to his waist. His eyes are a pleasant gray.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of a Slave Trader, who enjoyed hunting, Everard was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels threatened by others

Flaws: Ugly, Shy, Fearful, Disease. Bonds: Nature. Occupation: Fortune-teller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Everard Brady, Male Human Bard 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)8 (-1) 13 (+1)12 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 19000 cp.


Social Check DCs


Percival Lindsay, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses in black turtlenecks beneath a green coat with red slacks. He wears his hair in dreadlocks. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Percival enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Percival was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Percival's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor, Mentor. Occupation: Merchant

Voice: Low range voice

Attributes [hide]

Percival Lindsay, Male Human Barbarian 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 63 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Deception +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Hale, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He is portly but not overly obese. His silver hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Aldous grew up listening to his father's many stories. He dropped out of school before completing his studies. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable, Optimist, Logical. Bonds: Attractive, Adventurer. Occupation: Tailor

Voice: Nasally tone

Attributes [hide]

Aldous Hale, Male Human Wizard 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 13 (+1)15 (+2) 14 (+2)12 (+1)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He wears his silver hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Energy wise he seems alert and responsive.

History: Roland lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Bowyer for hire.

Motivation: To reunite with his absent mother; and expand his business

Ideals: Professionalism. Bonds: Guardian, Family, Job. Occupation: Bowyer

Voice: Low rumbling, strings words together

Attributes [hide]

Roland Stanton, Male Human Druid 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 11 (+0)10 (+0)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 10
Languages Common, Auran, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Byron, Male Human [Permalink]

Personal [hide]

Description: This eastern man tends to wear a large grey jacket. His clothes are grease stained in places. With bright golden hair and a scraggly beard. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by goblins. John was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Entrepeneur. Bonds: Poor, Immigrant, Attractive, Enemies, Family. Occupation: Jeweler

Voice: Farmer accent

Attributes [hide]

John Byron, Male Human Expert 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 8 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)11 (+0) 13 (+1)11 (+0)
Skills Nature +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 500 gp. Tourmaline (90 gp). Pink pearl (90 gp). Peridot (60 gp). 1 Minor magic item.


Social Check DCs

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