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NPC Generator

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Advanced [show]


Solomon Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a small bristly mustache and wavy auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the west. He made a point of taking high paying jobs and getting most of it up front. He left for the west, certain he would find work there.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Optimist. Flaws: Ugly, Terse. Bonds: Immigrant, Adventurer. Occupation: Shoemaker

Voice: Tuts and clicks tongue

Attributes [hide]

Solomon Bradshaw, Male Human Wizard 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills Athletics +5, History +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 14000 cp. 2 Thunderstones. 4 Smokesticks.


Social Check DCs


Guy Camden, Male Human [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his whip. He has done his best to style his auburn hair to look like a famous performer. His eyes are likewise violet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great joy in being the best Jeweler in town.

History: He was always a brilliant, if unscrupulous mind. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He then took over the family business and is one of the better Jeweler for hire.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Guy Camden, Male Human Wizard 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)8 (-1) 16 (+3)13 (+1)
Skills Intimidation +4, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs


Dustin Sheldon, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and a wedding ring on his right hand. His hair is blonde and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Dustin grew up listening to his mother's many stories. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Insomniac, Antagonistic. Bonds: Poor, In love, Adventurer. Occupation: Crown-heir

Voice: Spits and sputters

Attributes [hide]

Dustin Sheldon, Male Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 18 (+4)13 (+1)
Skills Insight +7, Intimidation +4
Senses Passive Perception 14
Languages Common, Infernal, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: Onyx (70 gp). Banded agate (11 gp). Tourmaline (160 gp).


Social Check DCs


John Hackney, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tan vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. He sports a flattop hair cut. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He receives visions of the future at random moments

History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted, Fighting. Flaws: Ugly, Greedy. Bonds: Mentor. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

John Hackney, Male Human Adept 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60 pp. Jasper (80 gp). Jade (130 gp). Sardonyx (80 gp). Eye agate (13 gp). 1 Minor magic item.


Social Check DCs


Gerard Shelley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail. His left leg appears badly burned and disfigured. He wears his red hair down. He is baby faced.

Personality: Overbrimming with self-confidence, Gerard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He uses divination through singing.

History: Sold as a small child to a brothel owner, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted divine powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Mentor. Occupation: Bricklayer

Voice: growls and snarls, animalistic

Attributes [hide]

Gerard Shelley, Male Human Sorcerer 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)16 (+3) 10 (+0)15 (+2)
Skills Medicine +3, Stealth +4
Senses Passive Perception 10
Languages Common, Orc, Terran, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 600 gp. Banded agate (11 gp). Fiery yellow corundum (1500 gp). Jasper (30 gp).


Social Check DCs

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