Norman Appleton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His black hair is heavily combed to the left. His brown eyes dart from person to person.
Personality: He is a Roofer first and foremost. He believes firmly that knowledge should be universal. He does not believe in violence as a means to an end. He is a dedicated Roofer but believes his peers are too gung-ho.
History: The child of western immigrants he idolized his mother. Like his mother and his brother before him, after school he went straight into learning to become a Roofer. He has worked as a Roofer like his mother before him.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Pacifist. Bonds: Attractive, Job, Immigrant. Occupation: Roofer
Voice: Booming voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. Red garnet (80 gp). Black pearl (300 gp). Sardonyx (30 gp).
Anthony Garfield, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a custom-built plate barding that's adorned with black lining and desert motifs. His skin is also unnaturally pale. He wears a feathered hat to hide his balding. He wears an eyepatch.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in the north, but his parents moved at a very young age to the south. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend
Ideals: Justice. Flaws: Ugly. Bonds: Nature, Immigrant, Adventurer. Occupation: Mason
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 40 pp.
Nicholas Bentley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a tight fitting brown shirt and pants. His moppish golden hair is in a traditional bowl cut. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is an amazing painter.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Nicholas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Nicholas's mother didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor. Occupation: Butcher
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 45 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 1200 gp. Golden yellow topaz (600 gp). Malachite (13 gp). Citrine (40 gp). Tiger eye turquoise (13 gp). Violet garnet (600 gp). Chalcedony (40 gp).
Dustin Alby, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He likes to wear grey tank tops with blue pants, marred by teas. His hair is long and white with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. He has a dull look in his hazel eyes.
Personality: Dustin is depressed about a lot of things. He tends to be a nihilist. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in the west, but his parents moved at a very young age to the north. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Logical. Flaws: Ugly, Depressed, Antagonistic. Bonds: Immigrant. Occupation: Miner
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Orc, Goblin
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 300 gp.
Gilbert Acton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Assassin. He keeps his long white hair kept up in a rat tail. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. The war was a terrible time for him, and Gilbert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Gilbert hails from a village terrorized by goblins. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Retire the richest man in the north; and many goblins want him driven away
Ideals: Entrepeneur. Flaws: Depressed, Mundane. Bonds: Job, Military, Enemies. Occupation: Assassin
Voice: Russian accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 13 (+1) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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