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Advanced [show]


Gunter Huxley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a grey costume with the symbols of death on his torso. His whole body is exceptionally muscular. He wears his auburn hair up in a very large beehive style do. This amber eyed northerner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to fit into much smaller and tighter spaces than normal.

History: The child of northern immigrants he idolized his mother. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.

Motivation: To get a good night's sleep; and he has passion for adventuring and risk

Ideals: Persistence, Gifted. Flaws: Insomniac. Bonds: Immigrant, Adventurer. Occupation: Bookbinder

Voice: Mousy voice

Attributes [hide]

Gunter Huxley, Male Human Bard 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 10 (+0)17 (+3)
Skills Arcana +4, Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 800 gp.


Social Check DCs


Theobald Clayton, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown collared shirt and tan pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He is muscular with a powerful set of arms. His silver hair is still thick. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He got into the Spice Merchant business at a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and wants to have a good time and be beloved

Ideals: Entrepeneur, Optimist. Flaws: Shy, Racist. Bonds: Job. Occupation: Spice Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Theobald Clayton, Male Human Barbarian 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 33 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills Investigation +4, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Raymond Tindall, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears tight fitting clothing which further accentuates his frame. His right hand appears badly burned and disfigured. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He exudes charisma. He is a tour de force of persuasion. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in a small desert village. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better world.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Attractive, In love, Nature, Adventurer. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Raymond Tindall, Male Human Sorcerer 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 14 (+2)10 (+0)
Skills Religion +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Frederick Sydney, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears tight fitting clothing which further accentuates his frame. His left leg appears badly burned and disfigured. His brown hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born on a small isolated farm. Frederick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Ideals: Opinionated. Flaws: Insomniac. Bonds: Attractive, Family, Nature. Occupation: Brewer

Voice: Speaks with lips pursed

Attributes [hide]

Frederick Sydney, Male Human Fighter 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 76 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 19 (+4)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 160 pp.


Social Check DCs


Trym Merton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his shield. His golden hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Trym was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Insane, Antagonistic. Bonds: Adventurer. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Trym Merton, Male Human Monk 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 14 (+2)17 (+3)
Skills Persuasion +6, Stealth +4
Senses Passive Perception 12
Languages Common, Celestial, Terran, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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