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NPC Generator

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Advanced [show]


William Sheldon, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a pastel tunic with white highlights, and long green pants that bunch up around his shoes. He wears a feathered hat to cover his moderate length white hair. His brown eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: To reunite with his old friends; and he doesn't get along with people that don't share his tastes

Ideals: Disciplined, Gifted, Impeccable. Bonds: Religious, Adventurer. Occupation: Miller

Voice: Russian accent

Attributes [hide]

William Sheldon, Male Human Druid 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 14
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 2000 sp. Jasper (40 gp).


Social Check DCs


Miles Hailey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears light armors faded through time and improper care. His hair is long and white with streaks of silver, and is pulled back with small pastel clips. His beard is silver, braided, and well cared for. His skin is flawless and his amber eyes scan people very quickly.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of eastern immigrants he idolized his mother. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: To reunite with his old friends; and to reunite with his absent mother

Bonds: Attractive, Family, Adventurer, Immigrant. Occupation: Weaver

Voice: Mousy voice

Attributes [hide]

Miles Hailey, Male Human Druid 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 52 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)12 (+1) 5 (-3)16 (+3)
Skills Deception +6, Survival +0
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Golden pearl (140 gp). Zircon (50 gp). 1 Minor magic item.


Social Check DCs


Charles Benson, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He is physically well-built. His hair is short and brown. His gray eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born several months after his father was called into army service. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Military, Nature, Enemies. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

Charles Benson, Male Human Adept 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 16 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)15 (+2) 11 (+0)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Draconic, Elven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Churchill, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are violet.

Personality: This man loves singing and to teach people singing more than just about anything. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur, Artistic, Persistence. Flaws: Disease, Insomniac. Occupation: Detective

Voice: Russian accent

Attributes [hide]

Frederick Churchill, Male Human Paladin 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 900 sp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Shane Perry, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is cut short. His gray eyes dart from person to person.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Shane is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He hasn't been sleeping well lately.

Motivation: To unite with his sister.

Flaws: Antagonistic, Disease, Insomniac. Bonds: Poor, Family. Occupation: Miller

Voice: Scottish accent

Attributes [hide]

Shane Perry, Male Human Sorcerer 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)17 (+3) 12 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Draconic, Giant, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: Just what you see.


Social Check DCs

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