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NPC Generator

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Advanced [show]


Patrick Hallewell, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. His hair is brown and very short. He wears large thick round spectacles.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is lazy and tries to find solutions quickly.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Rogue school at a young age so that he could practice his psionic talents. After a long history of fighting, Patrick and his spouse have recently divorced.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Ideals: Gifted. Flaws: Lazy, Antagonistic. Bonds: Attractive, In love. Occupation: Laborer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Patrick Hallewell, Male Human Rogue 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)17 (+3) 13 (+1)10 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Undercommon, Terran, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Alexandre Lincoln, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a green coat over a blue low-cut shirt, and a feathered hat upon his head, and a wedding ring on his right hand. He has wavy brown hair. This brown eyed southerner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the south, but his parents moved at a very young age to the east. Alexandre was born on a far southern forest where he grew up under the tutelage of his mother, an expert Dyer. He then took over the family business and is one of the better Dyer for hire.

Motivation: Find a way to reverse the transformation of his brother; and wants to open a new tavern

Ideals: Justice. Bonds: In love, Immigrant, Job, Family. Occupation: Dyer

Voice: Russian accent

Attributes [hide]

Alexandre Lincoln, Male Human Bard 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)12 (+1) 16 (+3)13 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adelard Oakley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He sports brown clothing, slightly heavier than average wear. His hair is silver and very short. He wears round tiny glasses practically rammed into his face.

Personality: Adelard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Apothecary business at a young age. His mother was a soldier and died while he was still young. Adelard was left his mother's suit of armor and trained in its use and care. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: To prove his worth to the world.

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Job, Military. Occupation: Apothecary

Voice: Thin and wheezing

Attributes [hide]

Adelard Oakley, Male Human Aristocrat 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Medicine +5, Religion +5
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). A silver and pearl hairclip (90 gp). 1 Half-Plate. 1 Full Plate.


Social Check DCs


Peter Everly, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and brown. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is witty, but his monotone delivery comes off as unnerving He is afraid of women and trembles around them

History: Born to a poor family in the city he treasured whatever gifts he got. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Poor, In love. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Peter Everly, Male Human Warrior 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 17 (+3)7 (-2)
Skills History +5, Insight +6
Senses Passive Perception 13
Languages Common, Aquan, Draconic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 4000 sp. Alexandrite (200 gp). Hematite (4 gp). Eye agate (4 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Tim Altham, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with Stetson hat. He has a small bristly mustache and wavy white hair. His eyes are likewise amber.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he is greedy

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Rich, Nature. Occupation: Shipwright

Voice: Low rumbling, strings words together

Attributes [hide]

Tim Altham, Male Human Wizard 9
Medium (5'9") Human, Lawful Good (CR 9)
Armor Class 14
Hit Points 44 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1000 gp. Fire opal pendant on a fine gold chain (2000 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). 1 Minor magic item.


Social Check DCs

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