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NPC Generator

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Advanced [show]


Kyle Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair, while still mostly brown, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is happy with his job as a Unemployed. He turns his eye from what people do, preferring to live and let live. He feeds upon the attention of others.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Unemployed soon after.

Motivation: He has a rivalry with the Church that dominates his actions.

Bonds: Attractive, Job, Military, Religious. Occupation: Unemployed

Voice: Switch between two voices

Attributes [hide]

Kyle Langdon, Male Human Sorcerer 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)14 (+2) 12 (+1)10 (+0)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 100 gp.


Social Check DCs


Don Nibley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He tends to wear a black poncho over his likewise colored trousers and shirt. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is overprotective of those who hire his services. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal music training, and achieved minor success. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Disease. Bonds: Guardian. Occupation: Stylist

Voice: Dark and ominous

Attributes [hide]

Don Nibley, Male Human Warlock 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 59 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)17 (+3) 11 (+0)9 (-1)
Skills Arcana +6, History +6
Senses Passive Perception 10
Languages Common, Druidic, Undercommon, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 1000 gp. Obsidian (6 gp). Tiger eye turquoise (6 gp). Violet garnet (700 gp).


Social Check DCs


Frederick Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers yellow and grey shirts. His boots appear to have been at one point steel toed but are quite worn down, and carries monstrous two handed axes. His moppish auburn hair is in a traditional bowl cut. His brown eyes lackadaisically let the world flow into them.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His mother raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Joker. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Shipwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Frederick Blythe, Male Human Cleric 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 9 (-1)13 (+1) 10 (+0)4 (-3)
Skills Performance -1, Persuasion -1
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. Amber (120 gp). Red spinel (120 gp). 1 Masterwork Artisan’s tools. 1 Backpack.


Social Check DCs


Thomas Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and white robe with the hood down. He is physically well-built. His hair is long and chestnut with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. His blue eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Miller born in the past three hundred years. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Extrovert. Bonds: Job, Rich, Adventurer. Occupation: Miller

Voice: Voice breaks

Attributes [hide]

Thomas Ryland, Male Human Monk 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 16 (+3)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Trym Merton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tan shirt with thin violet vertical stripes and red pants. He wears a top hat to hide his balding. He wears a mask on his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a white middle class family as the only child. A gifted student he started as a Blacksmith, but he got bored and became a Stylist. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is unsatisfied with his job; and he is compelled to act according to his religious beliefs

Flaws: Fearful, Mundane. Bonds: Job, Has a crush, Religious. Occupation: Stylist

Voice: Scratchy, weak

Attributes [hide]

Trym Merton, Male Human Bard 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)13 (+1) 11 (+0)14 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 200 gp. Golden yellow topaz (1600 gp). 1 Minor magic item.


Social Check DCs

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