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Advanced [show]


Raymond Charlton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. His black hair is lengthy and is close to two feet long. His eyes are green and catlike.

Personality: He loves telling others what to do and how they should feel about things. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Raymond is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Raymond grew up listening to his father's many stories. A few years later when the north was not economically sound they moved to his current location. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: To prove his worth to the world; and he's looking for his big break

Ideals: Opinionated, Justice. Flaws: Disease, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Raymond Charlton, Male Human Adept 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)10 (+0) 8 (-1)15 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Peter Yorke, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses like a well dressed Merchant does. He wears his blonde hair up. He has gleaming, smiling violet eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: A powerful necromancer made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Athletic, Artistic. Bonds: Job, Family, Mentor. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Peter Yorke, Male Human Monk 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 57 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)13 (+1) 7 (-2)12 (+1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 3000 sp.


Social Check DCs


Gerard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His skin is fair and his fingers are delicate and long. His hair is long and chestnut with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. His skin is flawless and his green eyes scan people very quickly.

Personality: He likes to make people angry or surprised. He uses divination through singing.

History: He got into the Gardener business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Shy, Impulsive. Bonds: Attractive, Job. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Gerard Wilberforce, Male Human Adept 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 13 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)11 (+0) 16 (+3)13 (+1)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 300 gp. Lapis lazuli (10 gp). Moss agate (10 gp). Pink pearl (140 gp).


Social Check DCs


Raymond Rutherford, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses in violet turtlenecks beneath a brown coat with pastel slacks. His chestnut hair is greasy and uncared for. His eyes are hazel and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also hits on women, regardless of circumstances.

History: Raymond was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: He's in love; and to reunite with his old friends

Flaws: Ugly. Bonds: Job, Has a crush, Poor, Adventurer. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Raymond Rutherford, Male Human Cleric 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp.


Social Check DCs


Aldous Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has a large blue mantle and cape that has been intricately interwoven into his black robe. He wears a colorful flower in his brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a Ruler, his mother struggled to pay the bills. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge.

Flaws: Antagonistic, PTSD. Bonds: Attractive, Enemies, Poor. Occupation: Doctor

Voice: Creaky witch voice

Attributes [hide]

Aldous Mitchell, Male Human Bard 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)8 (-1) 13 (+1)8 (-1)
Skills Investigation +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 90000 cp.


Social Check DCs

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