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NPC Generator

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Advanced [show]


Patrick Chester, Male Human [Permalink]

Personal [hide]

Description: He wears a black coat over a brown low-cut shirt, and a Stetson hat upon his head. His hair is blonde, silky, and of moderate length. He has gleaming, smiling blue eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Patrick was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has worked as a Server like his father before him.

Motivation: He doesn't get along with people that don't share his tastes; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Server

Voice: Soft and melodious

Attributes [hide]

Patrick Chester, Male Human Wizard 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)12 (+1) 15 (+2)17 (+3)
Skills Perception +5, Performance +6
Senses Passive Perception 16
Languages Common, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Marley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his whip ready. He has a long brown beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Artistic. Flaws: Ugly, Insane, Shy. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Kyle Marley, Male Human Druid 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)12 (+1) 14 (+2)14 (+2)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 300 gp.


Social Check DCs


Trym Stanton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes peer out from beneath his small tan hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He enjoys reading and quiet.

History: Trym was born with his mother's beautiful face. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Logical. Bonds: Attractive, Adventurer, Religious. Occupation: Miner

Voice: Voice breaks

Attributes [hide]

Trym Stanton, Male Human Ranger 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 17 (+3)12 (+1) 18 (+4)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Everard Blyth, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male very much looks the part of a Stylist. He is tall, broad shouldered and powerfully built. His golden hair, when down, is lengthy. His blue unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a forest tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Stylist.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Disease, Shy. Bonds: Job, Slave, Nature. Occupation: Stylist

Voice: Low rumbling, strings words together

Attributes [hide]

Everard Blyth, Male Human Warrior 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)17 (+3) 17 (+3)13 (+1)
Skills Athletics +3, Stealth +4
Senses Passive Perception 13
Languages Common, Abyssal, Druidic, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp. 2 Tanglefoot bags. 1 Antitoxin. 1 Everburning torch.


Social Check DCs


Rolf Fidget, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is greasy and uncared for. He has a dull look in his brown eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to trick people and travel the world for free.

Motivation: He is unsatisfied with his job.

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Rolf Fidget, Male Human Bard 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Deception +4, Insight +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 2000 sp.


Social Check DCs

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