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NPC Generator

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Advanced [show]


Kody Winthrop, Male Human [Permalink]

Personal [hide]

Description: He has a large blue mantle and cape that has been intricately interwoven into his violet robe. He has a moderate pudge and is not very fit. He sports a long blonde beard, and similarly colored long hair. His eyes are green and catlike.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses divination through singing.

History: He is a Jackalwere in disguise. From his teen years he was always beautiful and desirable, so people have always doted on him. He is searching for what he claims is his rightful reward.

Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Insane. Bonds: Guardian, Adventurer, Attractive. Occupation: Shoemaker

Voice: Prounounces S like Z

Attributes [hide]

Kody Winthrop, Male Human Bard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)9 (-1) 10 (+0)10 (+0)
Skills Athletics +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Richard Hale, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His auburn hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He always tries to repair and not replace. It was this mentality that drove him into the Weaver business.

History: He got into the Weaver business at a young age. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Optimist, Persistence. Bonds: Job, Debt. Occupation: Weaver

Voice: Stutters

Attributes [hide]

Richard Hale, Male Human Warlock 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)9 (-1) 15 (+2)16 (+3)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Smoky quartz (80 gp). Smoky quartz (80 gp).


Social Check DCs


Hugh Marston, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has a large pastel mantle and cape that has been intricately interwoven into his brown robe. His silver hair is cut jaggedly and amateurishly. His eyes are amber and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Hugh was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Hugh's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a sailor and was forced into it by his family

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Mentor, Family. Occupation: Sailor

Voice: Sore throat, cough

Attributes [hide]

Hugh Marston, Male Human Commoner 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)15 (+2) 11 (+0)12 (+1)
Skills Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp. Blue star sapphire (1300 gp). Rose (70 gp).


Social Check DCs


Gerald Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. He has a blonde handlebar mustache and slicked back blonde hair. His blue eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a font of random trivia from the lore and stories he has discovered

History: Born in the east to a Mortician, Gerald learned a great deal about his father's area of expertise. He worked as a nervous Mortician and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of gnolls; and he is unsatisfied with his job

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Job, Rich, Enemies. Occupation: Mortician

Voice: Dutch accent

Attributes [hide]

Gerald Gentry, Male Human Monk 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 80 pp.


Social Check DCs


William Blankley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He has a small bristly mustache and wavy black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in a small mountains village. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Carter again; and further expansion of business

Flaws: Shy. Bonds: Attractive, Job, Nature, Poor. Occupation: Mayor

Voice: Middle-eastern accent

Attributes [hide]

William Blankley, Male Human Adept 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)14 (+2) 15 (+2)8 (-1)
Skills Arcana +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp. Sapphire pendant on gold chain (1000 gp). Sapphire pendant on gold chain (1000 gp). Silver comb with moonstones (200 gp).


Social Check DCs

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