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Advanced [show]


Patrick Tyndall, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a black armored body suit, with a simple tan line shooting up and back down. He wears a feathered hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Patrick is combative with any and all who dare try his patience in the slightest.

History: Patrick lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister

Ideals: Justice. Bonds: Attractive, Family, Religious. Occupation: Bowyer

Voice: Laughs frequently while speaking

Attributes [hide]

Patrick Tyndall, Male Human Aristocrat 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)10 (+0) 13 (+1)7 (-2)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 10000 cp. Deep blue spinel (1400 gp). Onyx (80 gp). Onyx (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin pastel vertical stripes and grey pants. He has a slight overbite and is overall scrawny. His blonde hair is heavily combed to the left. His hazel eyes are slightly larger than normal.

Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with unlife at a very young age, Gerald has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Impulsive, Ugly, Disease. Bonds: Job. Occupation: Sellsword

Voice: Spits and sputters

Attributes [hide]

Gerald Clare, Male Human Expert 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)15 (+2) 11 (+0)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Shane Myerscough, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He acts crazy and hedonistic. He is obsessed with a lost civilization.

History: Shane hails from a village terrorized by goblins. His mother was a soldier and died while he was still young. Shane was left his mother's suit of armor and trained in its use and care. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: Meet up once more with his childhood friend.

Flaws: Hedonist. Bonds: Adventurer, Enemies, Military. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Shane Myerscough, Male Human Wizard 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 33000 sp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Trey Pickering, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. His blonde hair is unkempt and raggedy. His violet eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to raise his children well; and doesn't want to be a barrister and was forced into it by his family

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Poor, Family. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

Trey Pickering, Male Human Wizard 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)11 (+0) 14 (+2)12 (+1)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Ernest Everly, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. His green eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Ernest is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: When he was but 7 years old his parents immigrated from the north. A few years later when the west was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and wants to raise his children well

Ideals: Optimist. Flaws: Insomniac. Bonds: Slave, Family, Immigrant. Occupation: Glassblower

Voice: Stutters

Attributes [hide]

Ernest Everly, Male Human Sorcerer 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 18 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)11 (+0) 11 (+0)10 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 700 gp.


Social Check DCs

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